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[Solved] Canceling Units Moving

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Oct 2, 2014
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Hello! I am making a map kinda like a board game. At the beginning of your turn, your troops get mana for abilities which can be used to move, attack, cast spells, etc.

But I can't use the move ability because of course, units can be moved by right-click. Is there anyway to cancel units orders to move but also still be able to walk with the Move ability?

Hope that makes sense and thank you anyone in advance.
 
There's an alternative that @Dat-C3 discovered with the use of the Channel ability to disable smart orders but I cannot for the life of me find it right now. Hopefully he sees this and responds to it soon. Maybe a blood sacrifice will get him here sooner. :P
 
Oh yes! After I heard about smart orders, I did a deep Web search and eventually found his Ideas map in a Hive forum. It's a channeling ability that works like a charm. I'm still experimenting with it. But that you for the reply!
I'll rep you and Jampion once I get on a computer.
You can still do a blood sacrifice though, that sounds too hardcore not to do.
 
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