So i will not test your map if you give me credit (learn how to read negations)
Lol'ed
Will test map and report back in a while.
Feedback:
The map itself is very entertaining. It needs to be bigger though imo. There is no room for chasing or doing real ganks. Wards aren't that crucial part of the game as one might wish. They are only really useful to gank people in the jungle. And the jungle isn't really that big a part of the game, since the gold from it is pretty low considered how hard the creeps are in the beginning.
A lot of abilities and items is way to strong or flawed in ways that are gamebreaking.
You also need to add detailed tooltips to the heroes and the items. Figuring out what to pick and buy is a bit hard.
Just to make a few examples:
Hero: Dark Knight
Spell: Dark Reinforcements.
According to the spell, it summons units that will dissappear after 2 seconds.. They do not. The spell summons an immortal unit with MASSIVE damage, that just sits on that spot for the rest of the game. If you farm mid for 1 minute, then you will have enough of them to dominate mid and get ALL kills for the rest of the match.
His ultimate also works on both Roshan and the ultimate boss at the bottom of the map which makes him able to pretty much 1 shot them. Got a video, where I solo-kill the bottom boss in less than 10 minutes, lol
Item: Blood Thirster
Flat 50+ Damage and an ADDITIONAL 120 damage and 330% lifesteal for the booming price of 3200, lol. Seriously dude, this needs a huge fix. Besides the 330% lifesteal works on buildings, which makes it even worse. When you have this item you can end the game in no time.
Hero: Death Vader
Spell: Death Grip
This spell is pretty much a instakill on any hero, even a very tanky STR hero, and it costs no mana at all?
Hero: Lightning Elemental
Can solo Roshan at level 7, lol.
Hero: Tree Monk Nature
Has no model.
As mentioned, the map is very entertaining, but it is a little rough around the edges. With some more work it could be pretty fun