I want to create a passive spell that heal hp and mana each 8 seconds. Well i almost got it but i have a litte problem,
Anyway, here is the total trigger:
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(Level of Holy Nova for Paladin) Equal to 1
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(Level of Holy Nova for Paladin) Equal to 2
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(Level of Holy Nova for Paladin) Equal to 3
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(Level of Holy Nova for Paladin) Equal to 4
Anyway, here is the total trigger:
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Holy Nova
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Events
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Time - Each 8 seconds of game time
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Holy Nova for Paladin) Equal to 1
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Then - Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) has buff |c007d7d7dHoly Nova|r ) Equal to True
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Then - Actions
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Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Orc\Disenchant\DisenchantSpecialArt.mdl
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Unit - Set life of (Picked unit) to ((Life of (Picked unit)) + 11.00)
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Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) + 7.00)
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Game - Display to (All players) the text: Test successful!
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Else - Actions
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Holy Nova for Paladin) Equal to 2
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Then - Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) has buff |c007d7d7dHoly Nova|r ) Equal to True
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Then - Actions
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Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Orc\Disenchant\DisenchantSpecialArt.mdl
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Unit - Set life of (Picked unit) to ((Life of (Picked unit)) + 16.00)
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Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) + 14.00)
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Game - Display to (All players) the text: Test successful!
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Else - Actions
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Holy Nova for Paladin) Equal to 3
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Then - Actions
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Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) has buff |c007d7d7dHoly Nova|r ) Equal to True
-
-






Then - Actions
-







Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Orc\Disenchant\DisenchantSpecialArt.mdl
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Unit - Set life of (Picked unit) to ((Life of (Picked unit)) + 24.00)
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Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) + 23.00)
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Game - Display to (All players) the text: Test successful!
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Else - Actions
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Else - Actions
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-

If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-


If - Conditions
-



(Level of Holy Nova for Paladin) Equal to 4
-
-


Then - Actions
-



Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
-




Loop - Actions
-





If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-






If - Conditions
-







((Picked unit) has buff |c007d7d7dHoly Nova|r ) Equal to True
-
-






Then - Actions
-







Special Effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Orc\Disenchant\DisenchantSpecialArt.mdl
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Unit - Set life of (Picked unit) to ((Life of (Picked unit)) + 32.00)
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Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) + 35.00)
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Game - Display to (All players) the text: Test successful!
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Else - Actions
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Else - Actions
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