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[General] Campaign type map

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Hey my map will be something like campaign
for now i've made every player to pick his hero now i want to make every picked hero to go to the next map for example "earth" where the creeps will spawn and attack the players, how to make that "next map" is there any tutorial that will make things easier to me?
 
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you dont understand me, i dont want 2 maps that when the first map is finished it will load the second map.
i ussed the word map in "" what i meant was:
1. tavern is displayed ( players are picking heroes )
2. after some time tavern goes away and players spawn
3. creeps start attacking
4. players killing creeps
 
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So like cam..?

yes, something that will make the people think that the heroes actualy go to a new map but they dont, there is this map "survival 1.382" you pick your hero you choose your destination "Earth" for example
and after some time when all ppl pick their heroes the tavern is removed and the heroes are teleported to that location all this happens on 1 map, but i cant figure it out how, when you finish the "earth" you choose your next destination for example "moon" and the heroes are once again teleported to moon.
 
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  • Unit - Move (Your Unit) instantly to (Your Place)
Try this.

i.e in code,
  • Untitled Trigger 002
    • Events
      • Unit - A unit Sells a unit
    • Conditions
    • Actions
      • Unit - Move (Sold unit) instantly to (Hero Spawn)

was thinking of "new way" if i make the map large enough, and i put several destinations where the ppl will fight, so when every boss is killed ppl will be teleported to the next location but because the map will be large can i "lock" the camera to the specific area where the creeps are spawning? so the players wont be able to see whole map only the part where they are at.
 
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thanks

But this way i can see the camera bounds on the mini map what can i do about this?
 
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Level 4
Joined
May 31, 2011
Messages
85
Isnt that what you want?

in a way, but now as it is with the camera bounds i can see the camera bounds as well and really ugly dark spot on the left in the minimap
but the area of vision is perfect

avflnb.jpg
 
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