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[General] Campaign Maps question

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Level 4
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Aug 7, 2010
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Hello all. This may be a quick question. I've made a few campaign maps and added them into the campaign editor. However, i am not sure how to auto carry on to the next level of the map after the player won the game (go on to next level after pressing the "continue"). Currently i have this set of simple codes. Anything else needed?

  • Victory
    • Events
      • Player - Player 1 (Red) leaves the game with a victory
    • Conditions
    • Actions
      • Game - Set the next level to Maps\Campaign\MapB.w3x
 
When you have the maps imported to the campaign editor then you don't need "map\campaign\".
Simply refer to the map name in the campaign editor.

Also.
With the function you are using you are simply going to load the new map. And that is great if that is what you need.
However if you need to carry over units or variables you need to utilize the Game Cache as well.
 
Level 4
Joined
Aug 7, 2010
Messages
77
When you have the maps imported to the campaign editor then you don't need "map\campaign\".
Simply refer to the map name in the campaign editor.

Also.
With the function you are using you are simply going to load the new map. And that is great if that is what you need.
However if you need to carry over units or variables you need to utilize the Game Cache as well.

Ahh thanks. i just realise that i have to reimport everymap..
 
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