Hey hey all. I've been making maps for years, but it's always been really simple stuff when it comes to triggers (Timing Boss abilities, playing music, teleporting, etc)
Yesterday I managed to implement this which took me a while to figure out.
(That's just to give you an idea of my trigger understanding, I found this fairly difficult)
That makes it so each hero can only have one of each type of item, which is perfect.
But now I need a trigger so that each 'Level' of Item can only be picked up by a certain type of Hero. For example I'm planning to make a Plate Armour set for Paladins but I don't want Mages to be able to pick them up. I haven't got a clue where to start, can anybody help?
Edit: Oh right, my maps are always single-player (Hopefully that makes things easier).
Yesterday I managed to implement this which took me a while to figure out.
(That's just to give you an idea of my trigger understanding, I found this fairly difficult)
That makes it so each hero can only have one of each type of item, which is perfect.
But now I need a trigger so that each 'Level' of Item can only be picked up by a certain type of Hero. For example I'm planning to make a Plate Armour set for Paladins but I don't want Mages to be able to pick them up. I haven't got a clue where to start, can anybody help?
Edit: Oh right, my maps are always single-player (Hopefully that makes things easier).