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Camera System 1.01

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
CREDITS TO UBERFOOP FOR FORMULA USED IN DESTRUCTIBLE DETECTION

Hello,
i recently made this camera system and thought it would be useful to some people at the hive.
You can apply it and remove it in-game.
Also, you can change distance, angle of attack, and height in-game.
You can turn off and on destructible detection and rotation.
If there are any bugs, suggestions or constructive criticism please post here.

Changelog
v1.00
-uploaded
v1.01
-fixed a leak i missed

Keywords:
camera, system
Contents

Just another Warcraft III map (Map)

Reviews
23:30, 18th Dec 2009 TriggerHappy: Review for Camera System We have way to many of these. If you feel yours provides something that is unique and the others on this site don't have, feel free to send me a PM/VM, Status Rejected
23:30, 18th Dec 2009
TriggerHappy:

Review for Camera System

We have way to many of these. If you feel yours
provides something that is unique and the others on this
site don't have, feel free to send me a PM/VM,

Status

Rejected
 
Ok my opinion
Multiinstancability: [8/10]
Commands: [10/10]
Originality: [0/10]
Coding and descriptions:[5/10]

Total of 23 / 4 = 5.75/10.00 (or 2.325 / 5.00)

This camera system is really smooth, but in here are round 13~15 of such systems. And none of them, fixes basic camera problems, such as the one you get when going on a hill, or through a bridge (i tested those into your map. Also lacks description inside the trigger part. Except of that, there are also a lot of JASS systems, and this is GUI.
Try making a system, that fixes all the problems, that camera systems have generally as pointed above

Thus: [6.00/10.00]:Above mediocre
 
It's okey.. But can you take away the god damn dialogs and just bind the camera to the unit you chose? That would be alot better. ;)
 
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