SNS Initialization

Events


Map initialization

Conditions

Actions


-------- Customize your entered word/string, be sure to add a space after it (Should be lower case). --------


Set SNS_String = -name


-------- Accepts Capital Letters? --------


Set SNS_Capital = True


-------- Customize how long a player's name can be. --------


Set SNS_NameLimit = 20
Set Name

Events


Player - Player 1 (Red) types a chat message containing <Empty String> as A substring


Player - Player 2 (Blue) types a chat message containing <Empty String> as A substring


Player - Player 3 (Teal) types a chat message containing <Empty String> as A substring


Player - Player 4 (Purple) types a chat message containing <Empty String> as A substring


Player - Player 5 (Yellow) types a chat message containing <Empty String> as A substring


Player - Player 6 (Orange) types a chat message containing <Empty String> as A substring


Player - Player 7 (Green) types a chat message containing <Empty String> as A substring


Player - Player 8 (Pink) types a chat message containing <Empty String> as A substring


Player - Player 9 (Gray) types a chat message containing <Empty String> as A substring


Player - Player 10 (Light Blue) types a chat message containing <Empty String> as A substring


Player - Player 11 (Dark Green) types a chat message containing <Empty String> as A substring


Player - Player 12 (Brown) types a chat message containing <Empty String> as A substring

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




SNS_Capital Equal to True



Then - Actions




Set SNS_EnteredString = (Substring((String((Entered chat string)) as Lower case), 1, (Length of SNS_String)))



Else - Actions




Set SNS_EnteredString = (Substring((Entered chat string), 1, (Length of SNS_String)))


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Substring(SNS_EnteredString, 1, (Length of SNS_String))) Equal to SNS_String



Then - Actions




Player - Set name of (Triggering player) to (Substring((Entered chat string), ((Length of SNS_String) + 1), (SNS_NameLimit + (Length of SNS_String))))



Else - Actions