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Camera Follow and rotate in units head

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Oct 3, 2006
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Hello I'm gonna make a game where d camera is locked on a single unit where the unit looks, the camera also looks also there...I've tried a simple trigger like this.

Trigger 1 Every o.o5 sec of game time
Action = Apply camera (cam. 1) for Player 1


Trigger 2
Event = Every 0.06 sec of game time
Action = Lock camera orientation on unit


The only problem I found here is that when the unit rotates around the camera doesn't. Can I ask for help how to do this...

Still don't understand...I want the game to be like a first person shooter view.
 
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