• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Buzz123_ist SPELLS Finishing Touch, Blade Beam and

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
3 spells
Finishing Touch, Blade Beam and Squall's Revolver Drive
  • Actions
    • Set FinishingTouchCaster = (Casting unit)
    • Unit - Pause FinishingTouchCaster
    • Animation - Change FinishingTouchCaster's animation speed to 100.00% of its original speed
    • Special Effect - Create a special effect at (Position of FinishingTouchCaster) using ManaBurst.mdx
    • Special Effect - Destroy (Last created special effect)
    • Special Effect - Create a special effect attached to the weapon of FinishingTouchCaster using Abilities\Weapons\ZigguratMissile\ZigguratMissile.mdl
    • Unit - Add Crow Form to FinishingTouchCaster
    • Wait 0.01 seconds
    • Unit - Remove Crow Form from FinishingTouchCaster
    • Wait 0.01 seconds
    • Animation - Play FinishingTouchCaster's Spell animation
    • Wait 0.01 seconds
    • Animation - Play FinishingTouchCaster's Spell animation
    • Wait 0.01 seconds
    • Animation - Play FinishingTouchCaster's Spell animation
    • Animation - Change FinishingTouchCaster flying height to 600.00 at 900.00
    • Unit - Create 1 Explosion Dummy for Player 1 (Red) at (Position of FinishingTouchCaster) facing 270.00 degrees
    • Unit - Add Strike Damage 2 to (Last created unit)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 1) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 1) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 2) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 2) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 3) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 3) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 4) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 4) else do (Do nothing)
    • Wait 1.00 seconds
    • Unit - Remove (Last created unit) from the game
    • Animation - Change FinishingTouchCaster flying height to 0.00 at 700.00
    • Animation - Play FinishingTouchCaster's Spell animation
    • Wait 0.01 seconds
    • Animation - Play FinishingTouchCaster's Spell animation
    • Wait 0.01 seconds
    • Animation - Play FinishingTouchCaster's Spell animation
    • Wait 0.01 seconds
    • Special Effect - Destroy (Last created special effect)
    • -------- Damage --------
    • Unit - Create 1 Dummy for (Owner of FinishingTouchCaster) at (Position of FinishingTouchCaster) facing Default building facing degrees
    • Wait 0.10 seconds
    • Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
    • Unit - Add Strike Damage to (Last created unit)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 1) then do (Unit - Set level of Strike Damage for (Last created unit) to 1) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 2) then do (Unit - Set level of Strike Damage for (Last created unit) to 2) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 3) then do (Unit - Set level of Strike Damage for (Last created unit) to 3) else do (Do nothing)
    • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 4) then do (Unit - Set level of Strike Damage for (Last created unit) to 4) else do (Do nothing)
    • Unit - Order (Last created unit) to Human Mountain King - Thunder Clap
    • Special Effect - Create a special effect at (Position of FinishingTouchCaster) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
    • Unit - Unpause FinishingTouchCaster
    • Unit - Remove (Last created unit) from the game
    • Special Effect - Destroy (Last created special effect)

Keywords:
Finishing Touch, Blade Beam and Squall's Revolver Drive,spells,123
Contents

Cloud Strife and Squall Leonhart (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. Moderator: Pharaoh_ Date: 04:50, 5th May 2012 Not even close to be approved. You need to read a few tutorials on how to improve your code. Rejected
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

160036-albums4747-picture55861.png

Moderator: Pharaoh_
Date: 04:50, 5th May 2012

Review
Not even close to be approved. You need to read a few tutorials on how to improve your code.

Rejected
 
Wow, dude... You should learn how to remove/destroy Leaks and how to make spells MUI. Else, It won't be approved. And... read the rules.

  • Unit - Add Strike Damage 2 to (Last created unit)
  • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 1) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 1) else do (Do nothing)
  • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 2) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 2) else do (Do nothing)
  • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 3) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 3) else do (Do nothing)
  • If ((Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster) Equal to 4) then do (Unit - Set level of Strike Damage 2 for (Last created unit) to 4) else do (Do nothing)
->
  • Unit - Add Strike Damage 2 to (Last created unit)
  • Unit - Set level of Strike Damage 2 for (Last created unit) to (Level of Finishing Touch (Cloud Strife) for FinishingTouchCaster)
 
He neither comments nor reads the posts.

He's been acting like this for quite some time <.<

I've been way too lenient with you in the past.
I ignored everyone's stupid behavior and gave you feedback either way, but from now on, I will begin to rate them 1/5 just so you can actually improve something <.<

:O, I didn't know that. So, heh, 1/5.

Well, I'll change my rate when you fix it.
 
Back
Top