- Joined
- Dec 24, 2012
- Messages
- 187
These are the bugs that i want to get rid. especially the #5, the 1 hit/ half hit bug. (Even though a hero, and illusions they can 1 hit it)
1. Bouncing between the same targets is impossible. In wc3 dota if another attack was made before the bounce has chosen its target, it could bounce to the same target that was attacked. Yes, that could also be described as a bug ("WC3 bug") but without that, Unit/Tower loses some lategame scaling.
2. Glaives choosing targets randomly in aoe instead of going for the closest target (not scripted as intented)
3. Not bouncing to the magic immune targets (obvious bug)
4. Glaives using base damage instead of total damage.
5. Glaives using unreduced base damage even on illusions (create any illusions and the glaives damage will one hit all if the unit is more than one)
1. Bouncing between the same targets is impossible. In wc3 dota if another attack was made before the bounce has chosen its target, it could bounce to the same target that was attacked. Yes, that could also be described as a bug ("WC3 bug") but without that, Unit/Tower loses some lategame scaling.
2. Glaives choosing targets randomly in aoe instead of going for the closest target (not scripted as intented)
3. Not bouncing to the magic immune targets (obvious bug)
4. Glaives using base damage instead of total damage.
5. Glaives using unreduced base damage even on illusions (create any illusions and the glaives damage will one hit all if the unit is more than one)
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