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Bugs - Druid + Typos

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Level 2
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Jul 17, 2008
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Druid's Moonfire damage display (yellow numbers) are about the same throughout. To clarify, it displays 120, then 107 then 115 (or around there it differs slightly) and so on for a single cast while the damage actually dealt by the damage over team is vastly less. The Damage over Time part deals only 15-25 damage (at level 12 with decent gear) but displays it as doing almost as much as the initial blast.

Do not know if this is a bug or not, but the Druids heal Overgrowth has about a 3 second cast time, then 3 seconds until you are done casting for it to actually go off. If this is intended then you might want to consider increasing its heal amount because a Rejuvination tick does about 2/3 what a non-rejuvinated char getting regrowthed gets healed, but the Regrowth is 1 time and the Rejuv is 3-4. And the rejuvination's first tick seems to be quicker than a regrowth.

In Char Selection: Chaotic Knight's Clense -- should be Cleanse (It is correct in tooltip on the charactar, but not when it lists the class skills)


Cinematic typos (that i noticed)
2nd or 3rd screen of the narrator talking:
40 years blah blah of devistating-- should be devastating

a couple after:
forests team with life -- should be teem (1. to abound or swarm; be prolific or fertile (usually fol. by with).)
 
Level 11
Joined
Jun 13, 2007
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#1, fixed it already. It was just a display bug, it did the proper damage.

#2, the casting backswing animation was bugged, its fixed now, and yes, the cast time is actually supposed to be there, its 2.5s actually. Cleric has the same thing on the direct heal

#3 will fix, ty

#4 cinematic has been removed from the game due to all the floating text messing it up (might put it back when I figure a way around that)
 
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