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Buff display

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Buff behavior is pretty much hard coded, so if an ability doesn't use a buff as a base, it won't display any if you set one, and if it uses only 1 buff (the large majority of the spells do), then only 1 will display, that's not something you can change

What you can do however is e.g. create a fake ability that uses a buff like Devotion aura, set all fields to 0 so that it doesn't do anything, then give the ability to the unit but then hide it with a button position of 0, -11 so that you get a visible buff but without cluttering the command card
 
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