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- Jul 30, 2012
- Messages
- 93
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Set tempLoc = position of triggering unit
Unit - Move triggering unit instantly to tempLoc
Unit - Order triggering unit to attack-move to enemy base
Custom Script: call RemoveLocation(udg_tempLoc)
Creep Spawn

Events


Time - Every 30.00 seconds of game time

Conditions

Actions


Set TempLoc = (Center of Takim 1 Creep Re Mid <gen>)


Unit - Create 3 Captain for Player 11 (Dark Green) at TempLoc facing Default building facing degrees


Custom script: call RemoveLocation(udg_TempLoc)


-------- do the rest like this one --------


Unit - Create 3 Captain for Player 11 (Dark Green) at (Center of Takim 1 Creep Re Alt <gen>) facing Default building facing degrees


Unit - Create 3 Captain for Player 11 (Dark Green) at (Center of Takim 1 Creep Re Ust <gen>) facing Default building facing degrees


Unit - Create 1 Sorceress for Player 11 (Dark Green) at (Center of Takim 1 Creep Re Ust <gen>) facing Default building facing degrees


Unit - Create 1 Sorceress for Player 11 (Dark Green) at (Center of Takim 1 Creep Re Mid <gen>) facing Default building facing degrees


Unit - Create 1 Sorceress for Player 11 (Dark Green) at (Center of Takim 1 Creep Re Alt <gen>) facing Default building facing degrees


Unit - Create 3 Skeleton for Player 12 (Brown) at (Center of Takim 2 Creep Re Mid <gen>) facing Default building facing degrees


Unit - Create 3 Skeleton for Player 12 (Brown) at (Center of Takim 2 Creep Re Alt <gen>) facing Default building facing degrees


Unit - Create 3 Skeleton for Player 12 (Brown) at (Center of Takim 2 Creep Re Ust <gen>) facing Default building facing degrees


Unit - Create 1 Necromencer for Player 12 (Brown) at (Center of Takim 2 Creep Re Ust <gen>) facing Default building facing degrees


Unit - Create 1 Necromencer for Player 12 (Brown) at (Center of Takim 2 Creep Re Alt <gen>) facing Default building facing degrees


Unit - Create 1 Necromencer for Player 12 (Brown) at (Center of Takim 2 Creep Re Mid <gen>) facing Default building facing degrees
Creepleri Yurutme Top Lane Copy

Events


Unit - A unit enters Ust Region <gen>

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)



Then - Actions




Set TempLoc = (Position of Ana Bina 0025 <gen>)




Unit - Order (Triggering unit) to Attack-Move To TempLoc




Custom script: call RemoveLocation(udg_TempLoc)



Else - Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




(Owner of (Triggering unit)) Equal to Player 12 (Brown)



Then - Actions




Unit - Order (Triggering unit) to Attack Ana Bina 0007 <gen>



Else - Actions
Creep Spawn

Events


Time - Every 30.00 seconds of game time

Conditions

Actions


Set CreepBug = (Center of Takim 1 Creep Re Mid <gen>)


Unit - Create 3 Captain for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 1 Creep Re Alt <gen>)


Unit - Create 3 Captain for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 1 Creep Re Ust <gen>)


Unit - Create 3 Captain for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 1 Creep Re Mid <gen>)


Unit - Create 1 Sorceress for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 1 Creep Re Mid <gen>)


Unit - Create 1 Sorceress for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 1 Creep Re Alt <gen>)


Unit - Create 1 Sorceress for Player 11 (Dark Green) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Mid <gen>)


Unit - Create 3 Skeleton for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Alt <gen>)


Unit - Create 3 Skeleton for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Ust <gen>)


Unit - Create 3 Skeleton for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Ust <gen>)


Unit - Create 1 Necromencer for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Alt <gen>)


Unit - Create 1 Necromencer for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)


Set CreepBug = (Center of Takim 2 Creep Re Mid <gen>)


Unit - Create 1 Necromencer for Player 12 (Brown) at CreepBug facing Default building facing degrees


Custom script: call RemoveLocation(udg_CreepBug)
Custom script: call RemoveLocation(udg_CreepBug)
