- Joined
- Aug 1, 2008
- Messages
- 453
Im making a hero arena tyep map and im adding a monster area and i need a trigger to check if they boss is dead (its a unit, not a hero) and i was wondering why these triggers won't work
- Wait until ((Number of units in (Units in Boss Area Bottom <gen> matching (((Matching unit) is A ground unit) Equal to True))) Less than or equal to 1), checking every 0.50 seconds