- Joined
- Feb 23, 2015
- Messages
- 243
Hi guys,
I've made an AI for boss, but as soon as he get's damaged first time he freezes in place and turns invulnerable. I gave him a spell (or rather fully triggered it) that gives boss 'invulnerable' buff, but it shouldn't work this way :-(.
Here are triggers:
Initiate Ability:
As for variables, Aphophis is player's hero. I hope I translated all triggers correctly. I would be grateful for help
I've made an AI for boss, but as soon as he get's damaged first time he freezes in place and turns invulnerable. I gave him a spell (or rather fully triggered it) that gives boss 'invulnerable' buff, but it shouldn't work this way :-(.
Here are triggers:
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UseCleave
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Events
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Time - Every 0.50 seconds of game time
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-

Conditions
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Actions
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Set BossLocation = (Position of Boss)
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Set CleaveCounter = 0
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Unit Group - Pick every unit in (Units within 150.00 of BossLocation matching ((Owner of (Matching unit)) Equals to Player 9 (Grey))) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked unit) Equals to Aphophis
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Then - Actions
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Set CleaveCounter = (CleaveCounter + 3)
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Else - Actions
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Set CleaveCounter = (CleaveCounter + 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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CleaveCounter Greater or equal 3
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Then - Actions
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Unit - Order Boss to Special-Channel‚
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Else - Actions
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Custom script: call RemoveLocation(udg_BossLocation)
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Cleave
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Events
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Units - A unit Starts an effect of an ability
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Conditions
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(Ability being cast) Equals to Cleave
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Actions
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Set BossLocation = (Position of Boss)
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Units group - Pick every unit in (Units within 150.00 of BossLocation matching ((Owner of (Matching unit)) Equals to Player 9 (Grey))) and do (Actions)
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Loop - Actions
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Unit - Cause Boss to damage (Picked unit), dealing 100.00 damage of attack type Normal and damage type Cold
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-
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Custom script: call RemoveLocation(udg_BossLocation)
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FreezingForceUse
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Events
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Conditions
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Actions
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Set BossLocation = (Position of Boss)
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Set FreezingForceCounter = 0
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Units Group - Pick every unit in (Units within 150.00 of BossLocation matching ((Owner of (Matching unit)) Equal to Player 9 (Grey))) and do (Actions)
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Loop - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Picked unit) RĂłwna siÄ™ Aphophis
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Then - Actions
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Set FreezingForceCounter = (FreezingForceCounter + 3)
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Else - Actions
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Set FreezingForceCounter = (FreezingForceCounter + 1)
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-
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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FreezingForceCounter Greater or equal 3
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Then - Actions
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Unit - Order Boss to Human - Paladin: Activate Divine Shield
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Else - Actions
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Custom script: call RemoveLocation(udg_BossLocation)
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FreezingForce
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Events
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Unit - A unit Starts an effect of an ability
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Conditions
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(Ability being cast) Equals to Freezing Force
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Actions
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Trigger - Turn off FreezingForceUse <gen>
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Trigger - Turn off UseCleave <gen>
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Set BossLocation = (Position of Boss)
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Animation - Play Boss's spell animation
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Unit - Pause Boss
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Wait 2.50 seconds
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Set FreezingForceCounter = 0
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Units group - Pick every unit in (Units within 200.00 of BossLocation matching ((Owner of (Matching unit)) Equals to Player 9 (Grey))) and do (Actions)
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Loop - Actions
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Set FreezingForceCounter = (FreezingForceCounter + 1)
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Units group - Add (Picked unit) to FreezingForceGroup
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Unit - Pauza (Picked unit)
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Unit - Order DummyUnit 0065 <gen> to Human - Sorceress: Slow Boss
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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FreezingForceCounter RĂłwna siÄ™ 0
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Then - Actions
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Units group - Add Boss to FreezingForceGroup
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Unit - Pause Boss
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Unit - Order DummyUnit 0065 <gen> to Human - Sorceress: Slow Boss
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Else - Actions
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Wait 4.00 seconds
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Units group - Pick every unit in FreezingForceGroup and do (Actions)
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Loop - Actions
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Unit - Unpause (Picked unit)
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Custom script: call RemoveLocation(udg_BossLocation)
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Trigger - Turn on FreezingForceUse <gen>
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Trigger - Turn on UseCleave <gen>
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Initiate Ability:
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IceInitiate
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Events
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Unit - Frozen One 0064 <gen>'s life becomes Lesser than 1600.00
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Conditions
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Actions
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Trigger - Turn off (This trigger)
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Trigger - Turn off UseCleave <gen>
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Trigger - Turn off FreezingForceUse <gen>
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Trigger - Make Boss Invulnerable
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Set BossFrostAbilityPoint = (Center of BossAppear <gen>)
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Unit - Order Boss to Move BossFrostAbilityPoint
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Trigger - Turn on IceFreeze <gen>
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IceFreeze
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Events
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Unit - A unit enters BossAppear <gen>
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Conditions
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(Triggering unit) Equals to Boss
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Actions
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Trigger - Turn off (This trigger)
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Trigger - Turn off FreezingForceUse <gen>
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Unit - Pause Boss
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Animation - Play Boss's Stand Channel animation
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Special Effect - Create a special effect at BossFrostAbilityPoint using Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
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Set FreezeEffect = (Last created special effect)
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Set GhostCounter = 5
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For each (Integer A) from 1 to 5, do (Actions)
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Loop - Actions
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Unit - Create 1 Wandering Soul for Gracz 3 (Seledynowy) at BossFrostAbilityPoint facing 170 degrees
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GhostDeath
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Events
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Unit - A unit dies
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Conditions
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(Unit-type of (Triggering unit)) Equals to Wandering Soul
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Actions
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Set GhostCounter = (GhostCounter - 1)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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GhostCounter Equals to 0
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Then - Actions
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Special Effect - Destroy FreezeEffect
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Animation - Reset Boss's animation
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Unit - Make Boss Vulnerable
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Unit - Unpause Boss
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Trigger - Turn on UseCleave <gen>
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Trigger - Turn on FreezingForceUse <gen>
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Else - Actions
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As for variables, Aphophis is player's hero. I hope I translated all triggers correctly. I would be grateful for help





