- Joined
- Jun 27, 2007
- Messages
- 41
Hi Community,
after a few porblems, where some of you could help me, I finally release my "Beta" of the AddOn (or Mod.) for the, I think) famous Map: "Ten-Hero-Siege".
I've also uploaded it at Hiveworkshop.com: http://hiveworkshop.com/resources_new/maps/4534/.
Here is the Description:
BLOODFANG ARENA: Ten-Hero-Siege
- Original Map by JouNin.
- "Northrend"-Mod by BritishMafia
- "Bloodfang Arena"-AddOn by Exsanguis Nathrezhim.
I often play Ten-Hero-Siege on LAN-Parties with my friends, but the most were not really perfect and incomplete and often too easy, so I decided to make a lot harder verion and here comes my "AddOn" for this Ten-Hero-Siege-Map, called "Bloodfang Arena".
I removed the overpoweres Heroes and fixed a lot of Bugs, disabled Chatstring-Cheats, and more. Then I added the new Standard-Heroes (Goblin-Alchemist, Firelord, Naga-Seawitsch, Goblin-Tinker, etc.), and, as a Bonus, I made some own Heroes and put some Skins and Models into this Map (press F9 in-game to view the Credits at the Quest-Log).
I think the most importet factor is, that I decided to make a Slot-Spawning of Creeps and I added NPC-Heroes for the [SoD]-Guild, also the Units, the [SoD]-Guild spawns, don't move out of the Base, so now is everything upon your Hands. The number of Creeps has DOUBLED, and the maximum Hero-Level is set at 200, the Food-Limit at 300.
Now I'm coming to my "Slot-Creep spawning-System". From left to right, the Player 1 (red), has tot type -open1-5 to open the 5 Ways for creep spawning, but this Trigger only works for the [SoD]-Guild-spawnings and the FIRST Wave. After you destroyed a Boneyard, the trigger is disabled, so if you destroy for example the Boneyard in Slot 2, but you only have opened Slot 1, creeps from Wave 2 will spawn at Slot 2 and run on, plus the Wave 1-Creeps from Slot 1. (I hope you get it, try it!)
I think that's all.
Have Fun & Good Luck!
That's it. If there are any balacing problems or bugs, or questions, you can present them here. This Map is my first really finished Map (I started to make tousands of maps, but I never finished only one...). I would be very happy if you give me feedback *smile*
greetings, Exsanguis Nathrezhim.
after a few porblems, where some of you could help me, I finally release my "Beta" of the AddOn (or Mod.) for the, I think) famous Map: "Ten-Hero-Siege".
I've also uploaded it at Hiveworkshop.com: http://hiveworkshop.com/resources_new/maps/4534/.
Here is the Description:
BLOODFANG ARENA: Ten-Hero-Siege
- Original Map by JouNin.
- "Northrend"-Mod by BritishMafia
- "Bloodfang Arena"-AddOn by Exsanguis Nathrezhim.
I often play Ten-Hero-Siege on LAN-Parties with my friends, but the most were not really perfect and incomplete and often too easy, so I decided to make a lot harder verion and here comes my "AddOn" for this Ten-Hero-Siege-Map, called "Bloodfang Arena".
I removed the overpoweres Heroes and fixed a lot of Bugs, disabled Chatstring-Cheats, and more. Then I added the new Standard-Heroes (Goblin-Alchemist, Firelord, Naga-Seawitsch, Goblin-Tinker, etc.), and, as a Bonus, I made some own Heroes and put some Skins and Models into this Map (press F9 in-game to view the Credits at the Quest-Log).
I think the most importet factor is, that I decided to make a Slot-Spawning of Creeps and I added NPC-Heroes for the [SoD]-Guild, also the Units, the [SoD]-Guild spawns, don't move out of the Base, so now is everything upon your Hands. The number of Creeps has DOUBLED, and the maximum Hero-Level is set at 200, the Food-Limit at 300.
Now I'm coming to my "Slot-Creep spawning-System". From left to right, the Player 1 (red), has tot type -open1-5 to open the 5 Ways for creep spawning, but this Trigger only works for the [SoD]-Guild-spawnings and the FIRST Wave. After you destroyed a Boneyard, the trigger is disabled, so if you destroy for example the Boneyard in Slot 2, but you only have opened Slot 1, creeps from Wave 2 will spawn at Slot 2 and run on, plus the Wave 1-Creeps from Slot 1. (I hope you get it, try it!)
I think that's all.
Have Fun & Good Luck!
That's it. If there are any balacing problems or bugs, or questions, you can present them here. This Map is my first really finished Map (I started to make tousands of maps, but I never finished only one...). I would be very happy if you give me feedback *smile*
greetings, Exsanguis Nathrezhim.