Moderator
M
Moderator
22:05, 8th Mar 2013
Kwaliti: And another one of your tanks added to the collection!
Kwaliti: And another one of your tanks added to the collection!
(14 ratings)
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As it has two "guns" wherever you set the projectile launch on world editor is always looks wrong as it will always come out of the same gun regardless of which animation is used. Is there a way around this?
Editor-wise you can make the model use only the slam animation for attacks.
You just need to the needed animation names to 'Attack Slam'
Or you can get a custom Projectile trigger script.
If you used the slam animation the how would you create 2 projectiles?
so one would just fire no projectile?