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Blizz exporter or models fux0red

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:sad:

After realizing how great is that importer by ProFet for 3dsmax5, I discovered that when I import the model and I export it without changes it's different. Am I doing something wrong or is not possible to do anything. Here is a pic where the differences are.

:sad:
 

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Part of the mystery solved

Now I discovered that blizz models have helpers nearly for each body part and then a bone as a child of that helper with random name which barely describes its purpose (fortunately the helper name is appropriate :smile:). But when you export the model with art tools the only helper (if there any is) is bone_root and all other parts are rigged only with bones. Does anybody know how get the blizz bone structure, so I am able to transfer animation of my custom model also on other models. Using Fadi Mounir's importer/exporter some results can be done, but this script is even more fux0red that blizz models, so all attempts to make something decent are futile. :bored:
 
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