- Joined
- Aug 13, 2011
- Messages
- 739
Briefing:
The United States, China and Russia headed the hostilities leading to World War 3 in 2021. In the aftermath of the chemical onslaught between each country and their respective allies, the result left a monstrous cloud covering the majority of the globe which blocked out the sun and sky.
Due to the hazardous levels of chemicals polluting the air and causing various defects to living organisms, both internal and external, many healthy human survivors, still unaffected, were forced underground. However, there was no conclusive solution to clear up Earth's atmosphere anytime soon, and the affected population quickly began to lose their sanity. Death became a blessing to many, but murder, rape and cannibalism became commonplace for those left above ground.
It has been 10 years since you were cryogenically frozen in an underground facility along with a group of selected individuals to ride out the catastrophic event. You have been automatically awakened to survey the complex and procure necessary resources, but it will soon become obvious that something else... something sinister is lurking within the shadows of the facility.
- Arrow key-based platform movement
- F Key interaction (F1 to fire weapon, F5 to change weapon, etc.)
- Multiboard inventory/status display
- Progressive futuristic storyline and terrain
- Estimation of 20 different levels to travel through, each with increasing difficulty
- Computer interface which actually talks and interacts with you
- Variety of enemies & enemy combat types
- Eerie music to go along with a dark and shadowy atmosphere
- Multiple weapons types (pistol, rifle, grenades, etc.)
- Various puzzles to solve with numerous outcomes
Halcyon Computer:
The newest feature I've never used in a map before is an interactive computer implanted into the character's brain which speaks to the player as they progress through the game. Here's a sample of what it will sound like:
I've been compressing each file used, so the map's file size shouldn't be too ridiculously large. Still, even demo maps may be a bit large when uploaded. The voice was created using IVONA software.
Q&A Notes:
- Is there a demo, or will there be one soon?
No, and probably not. I just started it early this August and have just completed the first level, physics, movement and weapon systems. Maybe after I get a few more levels done and some other features added/polished.
- Is this multiplayer, or will there be any multiplayer versions?
Nope. Platforming for single player is hard enough to work with as it is.
- Do you need help with the map?
Yup, I need someone willing to create YouTube gameplay videos of alpha/beta tests. Being able to create effect-filled teaser videos would be even more awesome, but not necessary. Any ideas for sci-fi puzzles or other game-related concepts would be greatly appreciated.
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