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[Trigger] Big Moves Low Trigers

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Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Hey guys i am new i just did my first elevator triger that summons me an elevator to get up but i can't get out of it i did open all walls but can't get out to the land could somebody help me PLZ :sad: and also i created a blink transforme move but i can't blink i just transforme into the unit ??? could anyone help ???:sad:
 
Level 4
Joined
Jul 12, 2007
Messages
116
Post your triggers here and i tell you what to do


xxxxxcc9.png
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
i don't khown really how but this is the
text copy i don't khown how to read trigerHyber Transforme Blico
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Blink
Actions
Set d = (Casting unit)
Unit - Hide d
Wait 0.25 seconds
Unit - Create 1 Infernal for Player 1 (Red) at (Position of d) facing Default building facing degrees
Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
Wait 5.00 seconds
Unit - Unhide d
Unit - Remove (Last created unit) from the game
Unit - Move d instantly to (Position of (Last created unit))
texts :
 
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Level 4
Joined
Jul 12, 2007
Messages
116
Its kind of simple my friend, but its very cool.

  • Your trigger I Warlord HU I
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to Blink
    • Actions
      • Wait 0.01 seconds
      • Unit - Hide (Casting unit)
      • Wait 0.25 seconds
      • Unit - Create 1 Infernal for (Owner of (Casting unit)) at (Position of (Casting unit)) facing Default building facing degrees
      • Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
      • Wait 5.00 seconds
      • Unit - Unhide (Casting unit)
      • Unit Group - Pick every unit in (Units owned by (Owner of (Casting unit)) of type Infernal) and do (Actions)
        • Loop - Actions
          • Unit - Move (Casting unit) instantly to (Position of (Picked unit))
          • Unit - Remove (Picked unit) from the game
I have tested it, it should work perfectly. (without varibles, and it is multicastable)

but it would look better without
  • Wait 0.25 seconds
I something is still not working please tell me.

  • Your trigger I Warlord HU I
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Blink
    • Actions
      • Wait 0.33 seconds
      • Unit - Hide (Casting unit)
      • Unit - Create 1 Infernal for (Owner of (Casting unit)) at (Position of (Casting unit)) facing Default building facing degrees
      • Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
      • Wait 5.00 seconds
      • Unit - Unhide (Casting unit)
      • Unit Group - Pick every unit in (Units owned by (Owner of (Casting unit)) of type Infernal) and do (Actions)
        • Loop - Actions
          • Unit - Move (Casting unit) instantly to (Position of (Picked unit))
          • Unit - Remove (Picked unit) from the game

This should would work much better.
 
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Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Thanks very much it worcks well now but my elevator triger is not worcking cause when i let se elevator go 2 heights i can't get to land yes i opened all walls of elevator but can't get to land hey and WHAT IS A MULTI CAST


Hey Warlord your triger isn't worcking sorry maybe there is something wrong with your triger

hey maybe this will help you figure out my elevator trigers :

Elevator Online
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Elevator online
Actions
Destructible - Create a Elevator (1) at (Position of (Casting unit)) facing (Random angle) with scale 1.00 and variation 0
Destructible - Close All walls of (Last created destructible)
Wait 2.00 seconds
Destructible - Set height of (Last created destructible) to 3
Wait 6.00 seconds
Destructible - Set height of (Last created destructible) to 1
Wait 3.00 seconds
Destructible - Open All walls of (Last created destructible)
Destructible - Remove (Last created destructible)

 
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Level 4
Joined
Jul 12, 2007
Messages
116
1.Multi castable spell is a spell that not just in unit can cast at once.
2.My trigger is not working, maybe you have some other infernals in your map, just copy and paste the infernal and replace the infernals in your map whit the copyied. (but not the infernal in the spell)
3.I try to help whit your elevator problem.
4.Download the map try your spell out.

  • Elevaaaator
    • Events
      • Unit - A unit Finishes casting an ability
    • Conditions
      • (Ability being cast) Equal to Elevator online
    • Actions
      • -------- Thease are just anti leak triggers --------
      • Destructible - Remove The_Elevator
      • Destructible - Open All walls of The_Elevator
      • Destructible - Remove The_Elevator
      • -------- -------------- --------
      • -------- The normal triggers are located here --------
      • Destructible - Create a Elevator (1) at (Position of (Casting unit)) facing 270.00 with scale 1.00 and variation 0
      • Set The_Elevator = (Last created destructible)
      • Destructible - Close All walls of The_Elevator
      • Destructible - Set height of The_Elevator to 3
      • Wait 6.00 seconds
      • Destructible - Set height of The_Elevator to 1
      • Destructible - Open All walls of The_Elevator
      • Destructible - Remove The_Elevator
THIS SPELL IS NOT MULTICASTABLE!

If you want to have the spell multicastable please tell me how much player do you have in your map.
 

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  • Elevaaaaaaaator.w3x
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