Roughly a year ago I started a project for a battleground like map with rpg elements
(2 factions waging a war for control, and 4 neutral that can side with player team via
separate questlines, each involving dungeons and boss fights), since then I haven't
had much time to work on it, but just recently done some major terraining and could
use an honest opinion on my terrains, and suggestions on how to and where to improve.
Just a question there if it's any good for an RPG map (I'd like to use it as such in the future),
I've noticed many of them are using high quality doodads, and are quite large mine's 226x307
in size (around 90% covered with land, of which most is walkable)There's 2 pics with Minimap for refference.
(2 factions waging a war for control, and 4 neutral that can side with player team via
separate questlines, each involving dungeons and boss fights), since then I haven't
had much time to work on it, but just recently done some major terraining and could
use an honest opinion on my terrains, and suggestions on how to and where to improve.
Just a question there if it's any good for an RPG map (I'd like to use it as such in the future),
I've noticed many of them are using high quality doodads, and are quite large mine's 226x307
in size (around 90% covered with land, of which most is walkable)There's 2 pics with Minimap for refference.