BuyLumber
Events
Unit - A unit owned by Player 1 (Red) Finishes training a unit
Unit - A unit owned by Player 2 (Blue) Finishes training a unit
Unit - A unit owned by Player 3 (Teal) Finishes training a unit
Unit - A unit owned by Player 4 (Purple) Finishes training a unit
Unit - A unit owned by Player 5 (Yellow) Finishes training a unit
Unit - A unit owned by Player 6 (Orange) Finishes training a unit
Unit - A unit owned by Player 7 (Green) Finishes training a unit
Unit - A unit owned by Player 8 (Pink) Finishes training a unit
Unit - A unit owned by Player 9 (Gray) Finishes training a unit
Conditions
(Unit-type of (Trained unit)) Equal to Buy Lumber (Fuckoff Tower)
Actions
Set TriggerPlayer = (Player number of (Owner of (Triggering unit)))
Unit - Remove (Trained unit) from the game
Player - Add 1 to (Player(TriggerPlayer)) Current lumber
Player - Add -1500 to (Player(TriggerPlayer)) Current gold
Game - Display to (Player group((Player(TriggerPlayer)))) the text: |cffEFCC03You have ...