• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Berserker, Priest (Troll), and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Berserker, Priest (Troll), and Derivatives
Edited by Ujimasa Hojo

Berserker (Forest Troll, Optimized) Info:

  • Portrait has been incorporated.
  • Animations have been linearized.
  • Spear-wielding version incorporated as alternate set of animations.




  • Uploaded.









Berserker (Ice Troll, Optimized) Info:
  • Same as the Forest Troll version but with Ice-based weapons.




  • Uploaded.




Shadow Priest (Forest Troll, Optimized) Info:
  • Portrait has been incorporated.
  • Animations have been linearized.



  • Uploaded.



  • Added the Portrait Background.




Berserker (Jungle Troll) Info:
  • Created a Jungle Troll version based on the Forest Troll model.
  • Smaller than the version attached to the Headhunter model.




  • Uploaded.




Berserker (Undead) Info:
  • Created an Undead version of the Troll Berserker.




  • Uploaded.




Gunner (Forest Troll) Info:




  • Uploaded.









Priest (Forest Troll) Info:
  • Created a Priest (Holy Light) version of the Forest Troll Shadow Priest.



  • Uploaded.



  • Added the Portrait Background.




Keywords:
Horde, Tribe

Author's Notes and Trivia:
  • Originally, the Jungle Troll Berserker model is attached to the regular Jungle Troll Headhunter model but I think it is better to join it with the Troll Berserker Creep models instead.
    • Both have the same meshes for the body with the Jungle Troll model being 1.15 times larger.
    • Despite differing in weapons, both Berserker models use mostly the same animations.
  • The Troll Priest Creep models also share the same mesh for the body with the Berserker models.
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Contents

Berserker (Forest Troll, Optimized) (Model)

Berserker (Ice Troll) (Model)

Berserker (Jungle Troll) (Model)

Berserker (Undead) (Model)

Gunner (Forest Troll) (Model)

Priest (Forest Troll) (Model)

Shadow Priest (Forest Troll, Optimized) (Model)

Reviews
General Frank
Substandard on the wish of the author.
Status
Not open for further replies.
Status
Not open for further replies.
Top