- Joined
- Aug 25, 2009
- Messages
- 1,224
I am currently working on a first person shooter I am calling "battlefront" for the time being, but it will be a medieval shooter (arrows, swords, horses, ect)
It will work like this - In the begining of the game, each player will choose a class (Swordsman, Horseman, and Archer) and after everyone has chosen a number of units will spawn for each time and attack the enemy base. The computer will automaticly attack, but the players will have to manually strike/shoot. After a number of reinforcements have deplinished for a team, respawns will be disabled for that team.
There will be only one vehicle ( at the moment, I might decide more ) which is an air ship. The air ship will have an internal area which players can enter and manually drive/use as a hitch hiker to get behind enemy lines. Only one of these vehicles per team will be alive at one time.
This map will be triggered on GUI, and I will make most of the triggers and terrain myself, but the reason I made this thread is to request help on specific triggers I need help on, and I will post updates and screenshots on the map.
It will work like this - In the begining of the game, each player will choose a class (Swordsman, Horseman, and Archer) and after everyone has chosen a number of units will spawn for each time and attack the enemy base. The computer will automaticly attack, but the players will have to manually strike/shoot. After a number of reinforcements have deplinished for a team, respawns will be disabled for that team.
There will be only one vehicle ( at the moment, I might decide more ) which is an air ship. The air ship will have an internal area which players can enter and manually drive/use as a hitch hiker to get behind enemy lines. Only one of these vehicles per team will be alive at one time.
This map will be triggered on GUI, and I will make most of the triggers and terrain myself, but the reason I made this thread is to request help on specific triggers I need help on, and I will post updates and screenshots on the map.
New Map Update. Current projectile progress inside ((press esc to shoot) For whatever reason I don't know the shooting trigger no longer works)
Look at [URL="http://filesmelt.com/dl/Realistic_War2.w3x[/URL]<this to see the triggers. Currently, how do I make it so you can change your class and respawn as a new unit with this camera system? I haven't found away yet....
Last edited: