- Joined
- Dec 21, 2010
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- 562
Battle Grounds ORPG
venger07 Presents
Map Info
Battleground is a RPG map which players can play three modes; Survival Mode, Team Battle, and Free for All. Only Player 1 has the power to choose which mode and the levels of the creep (Beginner, Amateur, Expert and Professional). Each players get to choose weapons (such as Bow, Dual Daggers, Sword and Shield, Spear or Axe and Staff) in the beginning of the game.
Survival Mode - An ancient generator will be spawned at the center of the Arena and must be protected against creep waves and bosses.
Team Battle - A normal battle between two teams, a team that has the highest score wins, this mode has enabled duel timers where teams will fight in an isolated area.
Free for All - There will be no allies, you will fight for survival and for yourself
Systems
- Save and Load System
- Advance Equipment System
- 2Way Arrow Key Movement System
- Advance Combat System
- Advance Ability System
- Day/Night/Weather System
- Aiming System
- NPC System
- Combat Sytem
- Pet System
- Auto-Potion System
Screenshots and Videos
Image Description:
I'm planning to expand the map...
Video Description:
I'll be glad if someone makes a video of it.. I don't know how to make it.
Change Log
Added:
- Added a new skill slot for the hero
- Added new ability to the archer; Blinding Shot
- fixed the selecting difficulty level
- fixed the damage of arrow storm
- removed 1 empty slot for passive
- added a bonus damage within area after killing 100 units
- FFA mode has boss spawn every 4 mins
- Added new ability to archer: Vacuum Shot
- Added Dash to arrow key controls when pressing Double Arrow keys so your character can easily escape.
- Added new item Metal Bow
- Changed Ability Retrainer to Ability Enhancer; Ability Enhancers are under construction
- Fixed a glitch on the left side of the castle
- Fixed the damage of Freezing Shot
- added a 1 min timer in FFA
- created a special effects when selecting a character
- finished the ability of the 2nd boss
- fixed some tooltips
- computer players don't show in multiboard
- fixed player desync when hero's hp gets lower than 30%
- fixed the creeps that are undetectable by aim system
- added an intro music
- created a tutorial mode for beginners
- ability bars are now locked in the caster
- energy release(the one in the food panel) adds 100x(your hero level) EXP when it reaches 100
- added 1 skill points, total of 2 starting skill points
- disabled dashing when knocked down
- removed the townportal to your hero and transferred it in the inventory of the ability panel
- reduced townportal cooldown from 30 to 15 seconds
- skill points are refunded if it doesn't belong to your class or you've reached the maximum level.
- added new ability for blader: Multi-Slash
- fixed the ability for lancer: Battle Lance
- Knockdown duration is decreased when you spam the arrow keys
- removed the manacost of Dash ability
- finished the ability of the 3rd boss
- fixed the game controls and zoom
- added new ability for blader; Revage
- added new ability for sorcerer; Chain Thunder, Frost Nova
- teleporting units can not use ability
- fixed some glitches
- fixed bloodelfsword icon
- increased the boss spawn timer to 10 minutes in FFA mode
- treasure chest will spawn in the center after killing a boss in FFA mode. Treasure chest can only be open with a key.
- abilities can be cancelled when stunned or frozen.
- Ambush; will not activate unless there's a valid target
- runestone set level requirement increased from level 1 to level 20
- runestone set price increased
- added new items:
-Double Axe
-Icebreaker
-Great Axe
-Dark Blade
-Dark Steel Sword
-Bronze Helmet- increased the price of the bronze helmet
- fixed the boss channeling ability
- added new ability for lancer; Whirlwind
- removed the townportal item in the ability panel
- created a dummy for the game controls; zoom in, zoom out, townportal
- added a change target ability
- boss will only drop key in FFA mode
- added 2 new NPC; Beast Master (sells pet), Rune Master (sells rune)
- added 2 new equipment slot; Pet Slot and Rune Slot
- removed the item charges that determines the level requirement
- added 2 new systems; Pet System, Potion System
- added inventory for equipment panel to place the potions. (Potions can not be saved)
- energy released exp gain changed from (100 x Herolevel) to ((25 x DifficultyLevel)x HeroLevel)
- Potions are automatically used when your hero's HP gets lower than 30% (Potions can not be saved)
- increased boss timer in FFA from 10 to 15 minutes
- you can type -test to have additional commands -level, -gold, -weapon, -bm(Boss Mode)
- dded anti-cheat, cheating will be automatically defeated
- treasure chest and neutral hostiles can drop potions
- potions disappears after 30 seconds upon drop
Added:
- created a grave dummy
- changed the respawn system
- respawn time is replaced by hero level in multiboard
- townportal teleports the hero to respective player starting location
- added a pet; Bear
- added a pet upgrade system
- added new ability for lancer; Crescent Strike, Dimenshion Slash
- added new ability for warrior; Shockwave
- added new ability for blader; Impaling Blades
- missiles can now pass through the gates when opened
- fixed some icons
- saving and loading are now available
- all characters can now use defend ability
- imported a key model for the key item that drops from the boss in FFA after death
- fixed shield bash ability
- casting abilities are cancelled when stunned or frozen
- ability enhancer 1 and 2 works on the archer
- ability enhancer 1, 2, 8 works on the lancer
- changed ability name Triple Strike to Multi-Shot
- added new stats; Spell Damage, Spell Critical Rate and Chance
- physical damage is increased when the enemy Hero is knocked down
- magical damage is increased when the enemy Hero is frozen
- handicap for player hostile is increased to 200%
- boss stats are increased
- removed the agility , strength, int ability bonus but added hero attribute bonus when leveling up
- replaced pausing unit every seconds by a techtree requirement status: stunned or frozen due to bugs when reviving hero.
- fixed Battle Lance ability
- decreased the spell damage
- changed dimension slash from lancer to blader in slot 7
- changed arrow storm level requirement from 6 to 12 and slot 4 to 8
- created new ability for warrior; Charging Shield, Shield Explosion
- added effect of Lancer ability; Crescent Strike
- added new ability for Lancer; Earth Split
- added 2 new abilities for Sorcerer; Arctic Blast and Tempest Finale
- changed the ability name for Battle Lance/Impact Stab, Whirlwind/Round Cut
- skill points are now refunded when your level is not enough to use the ability.
- fixed the revage; it will no longer pause the unit
- heros will not play death animation when in defend mode
- knocked down duration last shorter when in defend mode.
- dash cooldown is set to 5 - (0.02 x Agility)
- fixed hot key of arrow storm
- units do not knock back when frozen
- changed the effect of water rune ; regenerates 2% of max mana per 10 seconds.
- added new Passive Ability for Sorcerrer; Spell Mastery
- auto-aim is off when you're in base
- fixed the passive ability preview
- fixed the saving code
- fixed the pet upgrade bug
- reduced the damage of round cut
- pet can now regenerate when not summoned
- respawn time is now fixed to 20 seconds
- Added an option for rune slot, can now equip Wings
- Wings increases your movement speed and the dash distance
- Fixed duel event bug
- Fixed loading character
- Fixed the aiming system when not in base
- Abilities, Summoning Pet and Basic attacks are disabled when in safe zone
- Some Items in NPC are removed because there will be a chance to be dropped when opening treasure chest for ultimate bosses
- After finishing the 30 waves in Survival Mode; the generator will transformed into a portal where you can teleport inside an isolated dungeon.
- Killing Heroes gold reward are decreased
- Each difficulty has different ultimate boss
- added new amulet; Sapphire Necklace
- creeps bounty are reduced
- new ability for lancer; Seismic Wave[lvl-10], Earthquake[lvl-14]
- you can now enhance the Chain Thunder for sorcerer
- you can now enhance the Ground Smash for warrior
- increased the Stats of Crown Set, Blood Weapons, Rune Set and Weapons
- fixed the icebreaker model
- experience is decreased
- treasure chest keys are sold by wandering merchant. Gold Cost: 15,000 ..can not be sold to merchants.
- ltimate boss has decreased the duration when stunned or frozen
- energy release EXP bonus is decreased from (100xlevel) to (25xlevel)
- all players will gain (250xDifficulty) EXP BONUS after surviving all waves in Survival Mode
- rune of water mana regen increased from 2% to 6%
- dashing prevents you from being stunned or frozen
- streak system has been removed to decrease the file size due to imported sounds
- critical rate bonus is decreased from 0.02 to 0.01
- finished boss ultimate special ability
- new item for lancer; Blood Breaker[lvl-30], Corrupted Double Spear[lvl-100]
- new item for blader; Skeleton Dagger[lvl-20]
- new item for archer; Skeleton Bow[lvl-20]
- new armor; Belted Cape, Destroyer's Armor[lvl-75]
- new helmet;
-Footman Helmet[lvl-6]
-Captain Helmet[lvl-8]
-Skeleton Helmet[lvl-20]
-Infernal Helmet[lvl-60]
-Destroyer Helmet[lvl-75]- fixed the pet upgrader
- archer won't be able to use skills in safe zone
- fixed the visibility to entire map
- removed pause unit when attacking or using abilities
- fixed auto-equip upon loading
- ultimate bosses can not be stunned or frozen
- fixed saving rune stone battle axe
- fixed saving sapphire necklace
- treasure chest keys can now drop at any mode
- removed the change name for each player to avoid an error "Wrong Username" when loading your character
- fixed the arctic blast freeze duration
- fixed the enhanced ability of chain thunder
- ability enhancer 1, 2 and 5 now works for blader
- ambush ability can now be casted even without a target
Added:
- fixed the skillpoints when loading your character
- created another dummy for 2nd stash
- potions does not decrease when your hero is dead.
- frozen heroes are unable to move
- fixed floating text from heroes are hidden when not visible to enemy
- fixed the reviving hero
- fixed some items missing when loading character
- fixed sorcerer enhanced Chain Thunder
- auto-potion use increased from 30% to 40%
- weather WIND decreases all player's movement speed
- fixed the casting ability bug
- fixed aiming when in safe zone
- you won't be able to dash when casting an ability
- Sorcerer can now enhance frost nova and Tempest finale
- Chain Thunder can now cast without target
- added new ability for Blader; Vanish
- fixed ability combo switching
- New armor; Skeleton Armor
- created a new dummy for stash
- boss spawn and creep waves reduced timer
- changed the boss Anubarak model to Arachnid model
- removed Blood Beetle Model and changed to Anubarak model
- added new abilities for Ultimate Bosses
- respawn increased from 20 to 25
- fixed some item models
- fixed some weather bugs
- fixed the floating text when a hero is invisible
- increased the revage speed and range
- vanish increased cooldown
- Vanish ability can now be enhanced; increases movement speed and damage bonus
- Earth Split can now be enhanced
- Seismic Wave can now be enhanced
- new weapon for sorcerer; Corrupted Staff[lvl-100]
- new rune; lightning rune
- new wing; dragon wing[lvl-100]
- fixed the item model for Skeleton Helmet and Armor
- new weapon for warrior; Skeleton Sword[lvl-20]
- new weapon for Lancer; Skeleton Spear[lvl-20]
Added:
ULTIMATE BOSS LEVEL DIFFICULTY DROP
-Skeleton King [lvl 20] Beginner Bone Weapons, Bone Set [Progress: 80%]
-Blood Beetle [lvl 30] Amateur Blood Weapons, Blood Set
-Ancient Rune Guardian [lvl 50] Expert Rune Weapons, Rune Set
-Destroyer [lvl 75] Professional Doom Weapons, Destroyer Set [Progress: 20%]
-The Forgotten [lvl 100] Specialized Corrupted Weapons, Dark Horde Set [Progress: 20%]
Credits
Special Thanks:
- Sunchip(Item Attachments)
- Kitabatake(Item Attachments)
- InfernalTater(Bone Set)
- Graber(Villager 225)
- Blood Raven(RuneStone Set)
- CrazyRussian
Map Description Template Created by -Kobas-Author's notes
-I suggest you use the archer because I've already made 6 active abilities and 1 passive
-You can choose Blader or Warrior but they only have limited skills (skills are under construction)
-Sorcerer's attack effects may vary with the orbs. (skills are under construction)
-Lancer skills are still under construction
-Special skills are not yet done
-Saving is disabled for beta testing
-TEST Codes just type the following; -level, -gold, rain(changes the weather environment), wind(changes the weather environment)
Mechanics:
-choose mode
-choose difficulty
-use left or right arrow keys to select a character then click it to choose or double click the character to choose
-use arrow keys to move your character
-buy skills to your class trainer
-when buying, your character must be 300 or less distance to the NPC.. then press D to "INTERACT"
click here to download the map>>http://www.hiveworkshop.com/forums/pastebin.php?id=73io7t
Find more here: Map Description - Templates
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