Battle for Emerald Gardens!

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Battle for Emerald Gardens has begun!
Dig gold, harvest lumber and train powerful heroes!



This is the first version of map, I will update it every week.
Thanks to the Blizzard team for making the original version of Emerald Gardens.


Used models: Skeletal Dreadlord
DwarfArchMage
The Lich King - Unleashed
Used spells: FrostAura

Make sure you write some comment ;)
Contents

Emerald Gardens (Map)

Alphas and early betas go to the Map Development forum not in the Maps section: Map Development

Se to Substandard until then.

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Always check/recheck the Map Submission Rules! (Map Submission Rules)

These will help make a better description:


Screenshots could attract more players to download your work. Make the best of them.

A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.

A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.

To make your work run smoother, fix the so called leaks: Triggers - Memory Leaks and Custom Scripts

If you want more reviews, come here:
The Grand Review Exchange!
 
Alphas and early betas go to the Map Development forum not in the Maps section: Map Development

Se to Substandard until then.

====================================================================

Always check/recheck the Map Submission Rules! (Map Submission Rules)

These will help make a better description:


Screenshots could attract more players to download your work. Make the best of them.

A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.

A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.

To make your work run smoother, fix the so called leaks: Triggers - Memory Leaks and Custom Scripts

If you want more reviews, come here:
The Grand Review Exchange!
Thank you for your advice.
 
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