This is the Beta of my new map Battle Depths.
The point of it is to take a hero arena and remove as many boring elements as possible.
1: The game is round based to give the players built-in time for buying items.
2: The rounds are placed in a maze so the game will be more than "standing infront of each other seeing whoose equipment is best.
Remember that this IS a beta, and that it might have unnoticed bugs.
This beta only contains 12 heroes, 24 items, 5 recepie items, 1 reagent item and some modes.
8 player map.
Main help credits to:
Zack1996 (Some spells and abilities. Various systems and fixes.)
Sinizi (Ideas)
Rainbow Evil (made the terrain =))
cazador (he made the AWESOME loading screen =D)
Model credits in the map.
Changelog:
0.2:
Tried to fix bug that "crashes" game when you kill another person.
Starting Message.
Terrained abit more.
Fixed Last Baron's flame stealth tooltip.
Fixed Last Baron's mana/int issues.
0.3:
Added 2 new heroes.
Possible bug fixes.
Modes are now enabled.
New loading screen.
0.4:
Added more manual entries.
In the Two Teams mode, a team now has united victory.
0.5:
MAJOR TERRAIN UPGRADE!
3 new creep bosses.
1 new recepie.
0.6:
Two new Heroes added.
Bugs with the round system fixed.
Added Killing Spree.
Added Observer feature.
Added Showlocation (info in map) feature.
Generally added lots of new stuff...
0.7:
Remixed Training Grounds.
Fixed Roundstart Sound.
Possibly Fixed Showlocaiton Bug.
Fixed Webeffect Vision.
No Heroes addded due to lastversion 2 heroes.
New Minimap Preveiw.
Balanced some Stuff.
Fixed Balance System.
Fixed Some hero Stuff.
Added 3 groups of creeps that spawn a new place when killed. (Entire group)
Updated Manual.
More information in the map.
Enjoy =)
Dragonson
Keywords:
Battle Depths,TaK,Maze,Track and Kill,Track,Kill,Hero Arena,Hide and Seek,Hide,Seek