Pros and cons of having one or more trigger events with dying/entering unit etc?
So far whenever I've wanted something specific to happen after a unit dying, I have made a completely separate trigger with event dying unit to run it.
But I just thought of having one single dying unit event be the only trigger with dying unit event and make it check conditions and make it run other triggers for actions.
Is this how everyone but me have been doing triggers?

So far whenever I've wanted something specific to happen after a unit dying, I have made a completely separate trigger with event dying unit to run it.
But I just thought of having one single dying unit event be the only trigger with dying unit event and make it check conditions and make it run other triggers for actions.
Is this how everyone but me have been doing triggers?

