🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Barbed Wire! Might be useful
It's rather high poly you could say, but it's as low poly as I could do and it's supposed to be simple and low filesize so it may not look extremely realistic.
10kb filesize
Only in-game textures
Enjoy!
Nice. I can imagine this being used in a lot of zombie, LoaP and military maps. The poly count doesn't seem too bad for how far it extends horizontally.
Thanks for all your comments. To coffeeholic: don't be fooled by hte screen shot, look at the picture of it in magos. It consists of 4 "segments".
And I don't think there is much to improve, the texture is rather dark in-game and the spikes are perfectly fine imo. It's not like anyone's going to notice them very much while playing It's a simple model.
you could do the actual fence part next
no need to include the barbed wire in that model though, they are more useful as 2 separate models. the barbed wire can be lifted on top of the fence with terraining skills (CTRL+page up (i think)).
you could do the actual fence part next
no need to include the barbed wire in that model though, they are more useful as 2 separate models. the barbed wire can be lifted on top of the fence with terraining skills (CTRL+page up (i think)).
Well sure, but I s'pose it would be rather high poly if I don't get custom texture with alpha skinning. So it's high poly or custom txtr to choose from
🔨 Downloads and Uploads have been fixed! If you still have trouble downloading or uploading assets to or from Hive, please reach out to us in the Site Discussion board.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.