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- Oct 23, 2006
- Messages
- 327
Azeroth Wars Ascension by Panther-Anthro of Clan KOSD on USeast.
Genre: Strategy
Number of Players: 12
Completion status: Early beta testing
About the map: Azeroth Wars Ascension takes place during the events of Reign of Chaos, up to the beginning of World of Warcraft. The map is a epic strategy map, and focuses on building your nation up, forging alliances, and waging war. There are many events that follow the storyline of Warcraft III, as well as alternate history events, and a intuitive event system that unlocks additional story arcs, or closes them if certain conditions are met, allowing you and the other players to 'forge' your own history.
Gameplay Features:
[*] No building farms, like other maps in the genre. You buy your food at town halls, and faction bases.
[*] No Lumber harvesting, lumber has been replaced with a new resource called Mana.*Mana is not in use yet*
[*] Countless Unique Heroes, and a faithful rendering of the Warcraft World
[*] A advanced income limiter system, which cuts down on lag, and makes for a fun balanced game.
[*] A focus on attention to detail in terms of hero and unit design.
[*] Multiple Text Functions to help improve the gameplay, such as -order ally, -camera, and -refresh.
[*] It's own website! Not to mention, a dedicated group of players who wish to help improve the map, for everyone.
[*] Made by a experienced map maker, for reference check Conflict for Sereg D`or *used to be hosted project on hiveworkshop(!)*
[*] Frequent Updates, and a active community.
Completion Status
Terrain: 12% Completed *100% filled out, but in need of major repairs*
Heroes: 89% Complete *A few revisions are needed atm, but not many also no reported errors*
Units: 20% Complete *Still rebuilding the unit and structure tech trees, but obviously playable atm*
Triggers: 95% Complete *Still looking for any missed leaks, but otherwise complete*
[*] Screenshots: Here are some photos of the revised terrain, check often for new pictures!
Latest Version Changelog:
-Reterrained Dalaran
-Reterrained Kul Tiras
-Reterrained Majority of Troll Bases
-Reterrained Nazjatar
-Removed Gnomergan, and Atal'hakkar temple
-Removed Jammal'an
-Minor changes to outland terrain
-Revised Kul Tiras Marines, and Sailors
-Fixed rangers costing wood, and ancient spirits costing wood.
-Made Kil'jaeden's dark summoning work on demons, but not workers.
-Reduced the cost of food to 50
-Fixed Ensnare costing wood
-Nerfed Tauren slightly
-Changed Model on Dalaran Dungeon Entrance
-Fixed various minor bugs, and did some code revision.
-Added in -camera command, to reset the Camera.
-Reduced starting Number of Units for Dwarves in Northrend
-Reduced starting Number of units for Naga
-Added in starting transports for Gray
-Reduced Dalaran number of starting units
Map Download
Soon to come: FAQ Section, and Comprehensive Hero List for Every Nation, as well as planned tech trees!
Contact Information:
MSN: [email protected]
Email and YIM: [email protected]
AIM: Warbossed
Website: www.gamerisle.org *Site Rank: Site Owner/Head Admin*
Other Projects: Ogre Battle, Conflict for Sereg D`or, and Bleach Royale*Work in progress name*
Feel free to leave comments or questions!
Note: Comments are much more appreciated on the website.
Genre: Strategy
Number of Players: 12
Completion status: Early beta testing
About the map: Azeroth Wars Ascension takes place during the events of Reign of Chaos, up to the beginning of World of Warcraft. The map is a epic strategy map, and focuses on building your nation up, forging alliances, and waging war. There are many events that follow the storyline of Warcraft III, as well as alternate history events, and a intuitive event system that unlocks additional story arcs, or closes them if certain conditions are met, allowing you and the other players to 'forge' your own history.
Gameplay Features:
[*] No building farms, like other maps in the genre. You buy your food at town halls, and faction bases.
[*] No Lumber harvesting, lumber has been replaced with a new resource called Mana.*Mana is not in use yet*
[*] Countless Unique Heroes, and a faithful rendering of the Warcraft World
[*] A advanced income limiter system, which cuts down on lag, and makes for a fun balanced game.
[*] A focus on attention to detail in terms of hero and unit design.
[*] Multiple Text Functions to help improve the gameplay, such as -order ally, -camera, and -refresh.
[*] It's own website! Not to mention, a dedicated group of players who wish to help improve the map, for everyone.
[*] Made by a experienced map maker, for reference check Conflict for Sereg D`or *used to be hosted project on hiveworkshop(!)*
[*] Frequent Updates, and a active community.
Completion Status
Terrain: 12% Completed *100% filled out, but in need of major repairs*
Heroes: 89% Complete *A few revisions are needed atm, but not many also no reported errors*
Units: 20% Complete *Still rebuilding the unit and structure tech trees, but obviously playable atm*
Triggers: 95% Complete *Still looking for any missed leaks, but otherwise complete*
[*] Screenshots: Here are some photos of the revised terrain, check often for new pictures!
Latest Version Changelog:
-Reterrained Dalaran
-Reterrained Kul Tiras
-Reterrained Majority of Troll Bases
-Reterrained Nazjatar
-Removed Gnomergan, and Atal'hakkar temple
-Removed Jammal'an
-Minor changes to outland terrain
-Revised Kul Tiras Marines, and Sailors
-Fixed rangers costing wood, and ancient spirits costing wood.
-Made Kil'jaeden's dark summoning work on demons, but not workers.
-Reduced the cost of food to 50
-Fixed Ensnare costing wood
-Nerfed Tauren slightly
-Changed Model on Dalaran Dungeon Entrance
-Fixed various minor bugs, and did some code revision.
-Added in -camera command, to reset the Camera.
-Reduced starting Number of Units for Dwarves in Northrend
-Reduced starting Number of units for Naga
-Added in starting transports for Gray
-Reduced Dalaran number of starting units
Map Download
Soon to come: FAQ Section, and Comprehensive Hero List for Every Nation, as well as planned tech trees!
Contact Information:
MSN: [email protected]
Email and YIM: [email protected]
AIM: Warbossed
Website: www.gamerisle.org *Site Rank: Site Owner/Head Admin*
Other Projects: Ogre Battle, Conflict for Sereg D`or, and Bleach Royale*Work in progress name*
Feel free to leave comments or questions!
Note: Comments are much more appreciated on the website.