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Autumn camp

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Level 5
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Mar 31, 2009
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9
Playble :)

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Level 10
Joined
Oct 30, 2004
Messages
330
So i just got home after a holiday with the first thing on my list to check that map and the resources :p.

Especially the medieval part looks really nice, as the kiljaeden castle aswell. the other bits with the undead buildings less so.

I am assuming these resources are up for use for us too isnt it? would be nice.


If you are making playable maps i would suggest you start using costom blockers to path your terrain though. At the moment you used 60% of your doodads in pathing blockers.
You can make your own blockers using, for example, the gate pathing. which is like 2x8. which would save you 15 single doodad blockers (and is way less tedious) and then just use the single blockers for the finer parts.

Cheers, keep the work flowing!
 
Level 36
Joined
Nov 24, 2007
Messages
4,381
Always a pleasure to see your work, oGre, you have such a lovely attention to detail.
And every time I look through your maps, I discover some nifty new technique or other,
as well as many useful models.

Thanks for this, it is good to see that some people are actually keeping a small level of
life to this section of the hive.
 
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