1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Autumn camp

Discussion in 'Terrain Board' started by oGre_, Sep 27, 2018.

  1. oGre_

    oGre_

    Joined:
    Mar 31, 2009
    Messages:
    9
    Resources:
    0
    Resources:
    0
    Playble :)

    WC3ScrnShot_092718_043546_01.jpg WC3ScrnShot_092718_043640_03.jpg WC3ScrnShot_092718_043713_04.jpg WC3ScrnShot_092718_043727_05.jpg WC3ScrnShot_092718_043800_07.jpg WC3ScrnShot_092718_043834_08.jpg WC3ScrnShot_092718_043859_09.jpg WC3ScrnShot_092718_043931_10.jpg WC3ScrnShot_092718_043946_11.jpg WC3ScrnShot_092718_044008_12.jpg WC3ScrnShot_092718_044119_14.jpg WC3ScrnShot_092718_044036_13.jpg
     
  2. Duke

    Duke

    Joined:
    Nov 23, 2006
    Messages:
    534
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Beautiful as always. Top notch!
     
  3. Ether

    Ether

    Joined:
    Nov 13, 2017
    Messages:
    622
    Resources:
    3
    Skins:
    3
    Resources:
    3
    Duke is right. This is a blazing amazing top notch.
     
  4. Wareditor

    Wareditor

    Joined:
    Jan 16, 2009
    Messages:
    681
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Great work! Hope you finish the one you started in the video.
     
  5. Sieben

    Sieben

    Joined:
    Nov 23, 2013
    Messages:
    644
    Resources:
    0
    Resources:
    0
    Breathtaking! Love this!
     
  6. -Manuel-

    -Manuel-

    Joined:
    Oct 4, 2016
    Messages:
    176
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Amazing, another level of terrain design, good job.
     
  7. lord_Turin

    lord_Turin

    Joined:
    Oct 30, 2004
    Messages:
    294
    Resources:
    1
    Maps:
    1
    Resources:
    1
    impressive! really using your own doodads to the max.
    seems to me you created some additions to your original pack aswell, no?
     
  8. oGre_

    oGre_

    Joined:
    Mar 31, 2009
    Messages:
    9
    Resources:
    0
    Resources:
    0

    Attached Files:

    Last edited: Oct 12, 2018
  9. lord_Turin

    lord_Turin

    Joined:
    Oct 30, 2004
    Messages:
    294
    Resources:
    1
    Maps:
    1
    Resources:
    1
    So i just got home after a holiday with the first thing on my list to check that map and the resources :p.

    Especially the medieval part looks really nice, as the kiljaeden castle aswell. the other bits with the undead buildings less so.

    I am assuming these resources are up for use for us too isnt it? would be nice.


    If you are making playable maps i would suggest you start using costom blockers to path your terrain though. At the moment you used 60% of your doodads in pathing blockers.
    You can make your own blockers using, for example, the gate pathing. which is like 2x8. which would save you 15 single doodad blockers (and is way less tedious) and then just use the single blockers for the finer parts.

    Cheers, keep the work flowing!
     
  10. Wareditor

    Wareditor

    Joined:
    Jan 16, 2009
    Messages:
    681
    Resources:
    3
    Maps:
    3
    Resources:
    3
    Thank you for releasing the map @oGre_ ! Glad to see you trying new stuff beside medieval settings.
    If you really want to save time on pathing you could use HiveWE and just paint the pathing.
     
  11. Heinvers

    Heinvers

    Arena Moderator

    Joined:
    May 7, 2010
    Messages:
    8,250
    Resources:
    83
    Models:
    2
    Icons:
    50
    Packs:
    3
    Skins:
    25
    Template:
    3
    Resources:
    83
    @oGre_ your map looks GREAT! Sweet juice.
     
  12. Keiji

    Keiji

    Administrator

    Joined:
    Nov 24, 2007
    Messages:
    3,652
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Always a pleasure to see your work, oGre, you have such a lovely attention to detail.
    And every time I look through your maps, I discover some nifty new technique or other,
    as well as many useful models.

    Thanks for this, it is good to see that some people are actually keeping a small level of
    life to this section of the hive.