- Joined
- Feb 23, 2016
- Messages
- 7
This isn't exactly about triggers but I couldn't find a better board for this.
I'm creating a TD at this moment and I implement a Summoner Tower. After building the tower and after an upgrade the Life Points of that tower is set to 99%. This tower has an autocast (based on Heal), which is healing himself by 0 points. Every time the autocast is casted a trigger creates a unit. This works fine with the first level of the tower. After upgrading the tower the autocast is still active but the tower don't cast it anymore. I have to cast the first time manually before it works again.
If I deactivate the autocast before I upgrade and activate it again, everything works fine...
Is there any such known bug with autocasts? I couldn't find anything about something like that.
Best Regards,
David
I'm creating a TD at this moment and I implement a Summoner Tower. After building the tower and after an upgrade the Life Points of that tower is set to 99%. This tower has an autocast (based on Heal), which is healing himself by 0 points. Every time the autocast is casted a trigger creates a unit. This works fine with the first level of the tower. After upgrading the tower the autocast is still active but the tower don't cast it anymore. I have to cast the first time manually before it works again.
If I deactivate the autocast before I upgrade and activate it again, everything works fine...
Is there any such known bug with autocasts? I couldn't find anything about something like that.
Best Regards,
David