- Joined
- Oct 31, 2010
- Messages
- 1,057
Alright, i have been trying to make this spell for like 2 months ? i posted 2 threads about it and no offense to the people who tried to help me but i didn't understand a thing O:, so now i will give a better description :3
So... basically what i want is that when a unit cast a spell, it is similar to damaging a unit using normal attacks,i am wanting a water elemental to auto casts a damage spell at a unit after it casts the first spell on the target, it will continue casting it on the unit until he is out of mana or stops or moves or the unit dies at intervals of 1 second :3
like when a unit is at low hp and the when the priest heals the unit once, the priest will continue healing until it moves or the targeted unit hp is full