Aura that increases Max HP

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Jul 25, 2005
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Is it possible to create an aura using spells or triggers that increases the affected unit's life by a certain %? I need something like this for my newest Wc3 RPG because it is supposed to have a difficulty system that varies depending on the remaining players in the game.
 
I was using upgrades however this would ruin the game if a person or 2 left, leaving the rest of the players to deal with difficulty mobs. I used donuts suggestion of using a handicap, while I used an aura that affects all the mobs to increase damage.

The reason I used the aura is so it could be reduced if a player left.
 
  • MHPA by Warlord
    • Events
      • Time - Every 0.XX seconds of game time
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Picked unit) has buff "buff of your aura") Equal to True
            • Then - Actions
              • Unit - Add Item Life Bonus (Least) to (Picked unit)
            • Else - Actions
              • Unit - Remove Item Life Bonus (Least) from (Picked unit)

If you still don`t know what to do just give me the values of your ability and i make the ability for you. :thumbs_up:
 
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