- Joined
- Jul 26, 2008
- Messages
- 1,009
I was curious as I couldn't find a way to do this. How do you increase a units max HP or MP, or even give bonus damage?
I have a summoning spell with 5 levels. Instead of making 5 different units I'd like to use a single unit and just increase it's HP, MP, and Damage upon summon. I already have most the trigger set up and working except for this part, which I can't figure out.
This ability needs to be Multi-Unit instancable. Meaning if there's two of these heroes out for the same player, both need to be able to cast different levels of it without bugs.
I have a summoning spell with 5 levels. Instead of making 5 different units I'd like to use a single unit and just increase it's HP, MP, and Damage upon summon. I already have most the trigger set up and working except for this part, which I can't figure out.
This ability needs to be Multi-Unit instancable. Meaning if there's two of these heroes out for the same player, both need to be able to cast different levels of it without bugs.
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