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Attribute Skill Ideas

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My map is an ORPG, I am in lack of Ideas on how to Implement my skill system

I was thinking of a Mana Pool of 100 and mana will be considered as stamina instead, every 2 seconds your stamina will be regenerated by 20
and when you level up you will get 10 points and you can put it on what attribute you would like. when you reach a certain amount of attribute you will learn a skill

If you have any idea on what skills I should put please say, thanks xD
 
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thanks for the Idea, but I think dashes would not be tolerated on the map but blink strikes will do, thanks for the idea and +rep
 
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Silence would not be needed I think,Stamina drain would also be unappropriate but chain, health drain and knockbacks could be. Ill add you to the credits now and will add more rep when able.
 
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thanks drunken and kanadaj for helping. I thought that no one would post here anymore. anyway +rep and the Samurai and the Dual Blade Wielder Class has now 3 skills and 1 skill on every attribute. I shall put the other skills when I am not busy.


Samurai
Strength - Muscle Boost
Agility - Abnormal Frenzy
Intelligence - Stamina Blast


Dual Blade Wielder
Strength - Bash of Will
Agility - Fade
Intelligence - Enchant Weapon

Sealing shall be, maybe on the intelligence skill book of the Dual Blade Wielder
as Dual Blade's are specialists on PVP while Samurai's are on tanking. I would need 7 more skills on each attribute ;)
 
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I plan to make another one when the two is done and even if there are 2 classes
the classes can choose the attribute the class they will be
Intelligence, Strength and Agility Samurai differes greatly because of the skills, the same goes with the Dual Blade Wielder, I might plan to put a healer and an archer when the 2 are done.
 
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The characters can do job changes, where they will advance to a new job and they will have 3 job changes. For Example
Samurai - Headhunter - Blacklist Hunter - Slayer
and my save-load system can only hold up to 16 hero types
so 1 class can have 3 job changes so 1=4
and there WILL be 4 classes so, 4x4 = 16. xD
 
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