- Joined
- Jan 3, 2016
- Messages
- 11
I am trying to figure out how to make abilities that has it's damage based on how much of an attribute you have ((Damage=Agility x 1.2) so if the agility is 40 you deal 48 damage) but I can't seem to figure out how it works, I have checked other threads but I can never get a full explanation on things like: How the Variable was made.
Thank you in advance.
Thank you in advance.