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Hi, there is model that has attack slam animation but how do i use it when casting spell such as "war stomp"? When i write "attack, slam" in animation tags it plays slam animations.
I have come to give you these words: 'I have no idea!'
I humbly apologize for being unable to answer yer question, good sir Stefan. My knowledge of spell animations is as limited as a brick in a dish-washer.
No, you got it wrong, i want to use Attack Slam animation, not Spell Slam. The model has both, but even if i type Attack, Slam in object editor it plays Spell Slam. If i change name of spell slam to attack slam in magos will it do anything?
No, you got it wrong, i want to use Attack Slam animation, not Spell Slam. The model has both, but even if i type Attack, Slam in object editor it plays Spell Slam. If i change name of spell slam to attack slam in magos will it do anything?
You need to do it in 2 entries.
add tag "attack" confirm then add tag "slam" confirm in animation tags.Not "attack , slam" in one tag it doesn't work.
Tauren chieftain use attackslam for his shockwave ability.Take a look at how it's done for his shockwave.
You need to do it in 2 entries.
add tag "attack" confirm then add tag "slam" confirm in animation tags.Not "attack , slam" in one tag it doesn't work.
Tauren chieftain use attackslam for his shockwave ability.Take a look at how it's done for his shockwave.
When you use attack animations for spells and triggers the units seem to only be able to use the attack animation for the current animation tag applied to them instead of what you put in the trigger or ability.
You could name the animation Spell Slam, much easier. Attack Slam is the animation used for critical hits.
Edit: I see the model already had a spell slam animation. You can name it Spell (any other animation token).
Examples: Spell Channel, Spell Gold, Spell Lumber, Spell Alternate
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