• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Attack Power

Status
Not open for further replies.
Level 2
Joined
Dec 27, 2010
Messages
20
I got a problem with a spell. I wanted to make it with GUI. The spell effect that it's decrease the Targeted Unit of Ability Being Cast power by 50%. I don't know how I can make it. Please help. :goblin_boom:
 
Level 11
Joined
May 26, 2009
Messages
760
Attack Power? As in Damage?

I suggest you make a Dummy Unit and give it Inner Fire. Set Inner Fire to 0 bonus armor, 0 bonus life regen and 50% bonus damage. Use triggers to create the Dummy Unit and set an expiration timer to it, then order it to cast Inner Fire on the target.
 
Level 11
Joined
May 26, 2009
Messages
760
  • Untitled Trigger 001
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to YOUR SPELL
    • Actions
      • Set Loc = (Position of (Target unit of ability being cast))
      • Unit - Create 1 DUMMY UNIT for (Owner of (Triggering unit)) at Loc facing Default building facing degrees
      • Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
      • Unit - Order (Last created unit) to Human Priest - Inner Fire (Target unit of ability being cast)
      • Custom script: call RemoveLocation(udg_Loc)
Also I misread decrease and though it was increase. Either set Inner Fire's bonus damage to -50% and change the buff color of it to red to make it look negative. Or, a better choice would be to use another dummy ability that simply decreases a units damage, Howl of Terror for instance.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
I think you guys must have misunderstood him...
He said Attack Power, meaning the targeted unit's Physical Damage, the 40 - 45 to be reduced to 50%

Just base on "Cripple" spell
Data - Attack Speed Reduction -> 0.00
Data - Damage Reduction -> 0.50 (standard values in world editor)
Data - Movement Speed Reduction -> 0.00

And you're done :)
No trigger is needed

But if you're still wanna do it in Trigger Editor...
Here's a test map, download and test it :)
 

Attachments

  • Damage Reduction Spell.w3x
    13.3 KB · Views: 28
Status
Not open for further replies.
Top