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I got a problem with a spell. I wanted to make it with GUI. The spell effect that it's decrease the Targeted Unit of Ability Being Cast power by 50%. I don't know how I can make it. Please help.
I suggest you make a Dummy Unit and give it Inner Fire. Set Inner Fire to 0 bonus armor, 0 bonus life regen and 50% bonus damage. Use triggers to create the Dummy Unit and set an expiration timer to it, then order it to cast Inner Fire on the target.
Set Loc = (Position of (Target unit of ability being cast))
Unit - Create 1 DUMMY UNIT for (Owner of (Triggering unit)) at Loc facing Default building facing degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Order (Last created unit) to Human Priest - Inner Fire (Target unit of ability being cast)
Custom script: call RemoveLocation(udg_Loc)
Also I misread decrease and though it was increase. Either set Inner Fire's bonus damage to -50% and change the buff color of it to red to make it look negative. Or, a better choice would be to use another dummy ability that simply decreases a units damage, Howl of Terror for instance.
I think you guys must have misunderstood him...
He said Attack Power, meaning the targeted unit's Physical Damage, the 40 - 45 to be reduced to 50%
Just base on "Cripple" spell
Data - Attack Speed Reduction -> 0.00
Data - Damage Reduction -> 0.50 (standard values in world editor)
Data - Movement Speed Reduction -> 0.00
And you're done
No trigger is needed
But if you're still wanna do it in Trigger Editor...
Here's a test map, download and test it
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