- Joined
- Jan 17, 2010
- Messages
- 6,109
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Orders
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Events
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Time - Every 20.00 seconds of game time
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Conditions
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Actions
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Set MonstersOrders = (Center of Ancient Tree of Eternety <gen>)
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Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Unit - Order (Picked unit) to Attack-Move To MonstersOrders)
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Custom script: call RemoveLocation (udg_MonstersOrders)
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(Not whole trigger only small part)
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For each (Integer TempInteger) from 1 to 5, do (Actions)
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Loop - Actions
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Unit - Create (Monsters_Number[2] / 5) Dark Monster - Wave 01 for Player 12 (Brown) at Monsters[TempInteger] facing Default building facing degrees
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Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 12 (Brown)) and do (Unit - Order (Picked unit) to Attack-Move To MonstersOrders)
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(Some move and attack to target location, some units don't, also there is something like move stop move stop movement -.-)
Also max number of created units is 200 (2 times only) normal is (100)