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Attaching...

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Level 14
Joined
Aug 8, 2010
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1,022
Hi! I want to ask how i can attach a unit or something (i want just bigger special effect) to a unit. I've tried to create dummy unit witch model is Frost Armor, but bigger than normal then i tried to attach it (with GUI), but it don't worked - it only works with special effects, no units... I've tried to attach it to a buff as well, but... the same - i can't find my custom unit. Please help me! (+rep of course) :sad:
 
Level 9
Joined
Dec 15, 2009
Messages
523
thats easy...but the attachment unit cant move or do anything just eyecandy..
change the effect of regeneration aura and taget at your desired point
 
see this for attachments

http://world-editor-tutorials.thehelper.net/attachments.php

you can make the unit/buff BIG by EDITING the model itself, you may use magos model editor and change the SCALE of the unit/buff, then import the edited version then attach to the Art-Target buff, then it should be OK...

NOTE: You must have full permission first to change any model...
 
Level 4
Joined
Oct 29, 2010
Messages
68
Easiest way: edit Kael's "Orb" (probably I have my language Editor version) ability. It is made to make this nice effect of 3 orbs flying upside his head. Then all u need to do is change animation (not all work as u would wish to!!!) and change attaching point. Here u have them: sprite + first/second/third; weapon; hand + left/right; head; origin (ground, for auras etc.); chest. There are likely more attachable points, just take a look into ^their links. Note that u can use several animations put in a row attached to proper points, just try it and it will turn to be easy for u.

http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/how-attach-model-effect-unit-7314/
 
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