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Is there away to create these following Effects:

Dragonball Z Auras.

General Aura
darksunanimatedaura411ro1.jpg


Red Aura (Known As Kaioken)
kaioken.jpg


Kaioken Vs Super Saiyan (Dragonb Ball Z3 Game Style)
920505_20041115_screen015.jpg


Yellow Aura (Known As Super Saiyan 1/2/3/4)
powering20super20saiyanpd7.jpg


Static Effect (Mostly Happens in Super Saiyan 2/3)
super20saiyan20220auraic6.png


Fieza's and Cell's Aura
Frieza%20And%20Cell%20(1).jpg


Broly's Green Aura
broly27s20green20auraxh4.png




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Wonderfull picture off Goku Vs Broly.
920505_20040816_screen001.jpg







-----------------

So my Request is to:

Ask How to make these aura's by already given effect's
Do i have to Rip Aura's From ESF.
Do i have to create These Aura's From Scratch.
 

Deleted member 126647

D

Deleted member 126647

I made it, it's not that difficult. It can easily be made in yellow, green or red as well.
 

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  • Aura.MDX
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Deleted member 126647

D

Deleted member 126647

Static?

Like this?
 

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  • Static.mdx
    14.4 KB · Views: 66

Deleted member 126647

D

Deleted member 126647

Yes, I attached that kind of model if you bothered to check it out.
 
Level 6
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I did it looked kinda like normal static, and as soon as my laptop stops crashing i'll check it ingame.

^^ my 512mb ram has 20 errors so i just had to order a new one.

edit:// Ok the static u posted is just right :p.

Heres a picture of the 3 models placed down to create
Goku Super saiyan 2:
gokuss2zr2.jpg


I was wondering how do i create a trigger what does this:


Edit://

If i Create a Buff/Effect then add them to Super saiyan transformations then create a trigger like this.

Unit equal to goku ss2
create buff/effect for unit
Create SS aura effect on goku ss2
Create Static Effect on goku ss2

^^ i wont something like that but you know in trigger words so it will create my ss aura and static for ss2 and a trigger to create for ss with out the static.

If you mind going out of your way to do this for me i'll very greatfull.
 
Last edited:
You need two special effect variables.
  • Events
  • Conditions
  • Actions
    • Special Effect - Attach a special effect to the origin of Goku ss2 <gen> using Aura.mdx
    • Set SSaura = (Last created special effect)
    • Special Effect - Attach a special effect to the origin of Goku ss2 <gen> using Static.mdx
    • Set SSstatic = (Last created special effect)
And to remove them you simply do
  • Special Effect - Remove SSaura
  • Special Effect - Remove SSstatic
If you only want the aura and no static then remove those lines.
 
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