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[Discussion] Ascension - a GZDoom engine-based RPG

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My pals at the Russian Doom Community have just released Ascension, an ambitious RPG mod based on GZDoom - a source port of the original Doom.

The game features 19 levels, including a large city, sprawling dungeons and forests, dozens of NPCs, numerous quests, a few cranky puzzles and many other features you'd expect from an average RPG, but not a Doom mod ;)

By the way, I translated the whole thing into English (with some bits by another translator), and damn, its huge!

More info and downloads:
English:
ZDoom • View topic - Ascension (Release, v 1.3) - by Big Memka and Shadowman

Russian:
Ascension (Release) v1.1 - Russian Doom Community

Note, that the game is not standalone and requires both GZDoom and doom2.WAD data. The latter can be obtained from any version of PC Doom 2 (which can be bought at gog.com or Steam), while GZDoom is freely available here: ZDoom - Downloads

The latest 64-bit build is recommended (v4.3.3). The mod may not run and/or crash with any other version of the source port.

Enjoy!

P.S. Screenies:

qJRkJLx.jpg

ascens03.jpg

ascens05.jpg

ascens06.jpg
 
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Level 11
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Messages
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Screenshot-Doom-20201101-134837.png

A new update has been released! Version 1.3 improves performance, fixes numerous bugs and updates some objects with brand-new 3D models!

This release also features a new sidequest and new areas to explore. Check out this beauty:
Screenshot Doom 20201101 135213 — Postimages
Screenshot Doom 20201101 135247 — Postimages

English translation is being revised and polished out by yours truly. It will be inculded in future updates.

Downloads:
ZDoom • View topic - Ascension (Release, v 1.3) - by Big Memka and Shadowman
 
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