- Joined
- Jun 27, 2010
- Messages
- 2,726
Hey, i want the Trees to be units, for some reason. I set their "targeted as" to "tree".
but when i try to cast "gather" on it, it says error "must target a resource".
then how would counting of lumber, gathering and delivery happen?
I wil ldetect when the tree is attacked and get the upgrade level and add this to the peasant custom-value and when he has the required, send him to the nearest lumber-accepting building. But when he arrives how to detect when he arrived and proceed to give the player lumber and create floating text and send him back to the same tree? then if the tree dies, how to get the NEAREST other tree to send the peasant there?
but when i try to cast "gather" on it, it says error "must target a resource".
then how would counting of lumber, gathering and delivery happen?
I wil ldetect when the tree is attacked and get the upgrade level and add this to the peasant custom-value and when he has the required, send him to the nearest lumber-accepting building. But when he arrives how to detect when he arrived and proceed to give the player lumber and create floating text and send him back to the same tree? then if the tree dies, how to get the NEAREST other tree to send the peasant there?