- Joined
- Oct 16, 2016
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- 3
is bloack afther i defeat the giant hydra
the image but the voice work
the image but the voice work
(57 ratings)
is bloack afther i defeat the giant hydra
the image but the voice work
I'm planning to make it coop, but that's in the very far future.IS IT SINGLEPLAYER???????????? please make it COOP.............
I haven't played the campaign yet but I'm definitely going to, HOWEVER I want to add 1 design choice there about the elves that I noticed in the screenshots.
Since this game needs Frozen Throne the models for elven units changed as well for example sorceress and priest have BLOOD ELVEN models instead of HIGH ELVEN(I forgot how to find the old models but they definitely exist in the vanilla Frozen Throne). I know this is not that important however it can improve the experience a little since at the time they were still high elves.
I may or may not add something worthwhile here after I played the campaign.
Not sure I understood you well, but you should try out the campaign.
not going to spoiler much but in my opinion there's no need for blood elven models for priest/sorcess. thanks for the advice though, I didn't know that O: I hope you will enjoy playing the campaigns!
Ok let me explain again, The default unit models for Priest, Sorceress and Dragonhawk Rider(elven units for humans) is Blood Elf Design in Frozen Throne BUT The old High Elf Models are still in the game I just said that you could change the blood elf models that game has in default human units to High Elven ones since they would fit the story models. Example the priest has black and red robes(Blood Elf) in Frozen Throne while in the original Reign of Chaos they had white ones(High Elf).
Also I played 3-4 maps of the campaign but I've experienced some bugs mainly some cutscenes does NOT play in correct place or never plays at all. For example the Meeting with bandits in undercity. When I reached the middle of the map the meeting cutscene started playing.
For some reason After the 2nd level in Human campaign Arthas Jaina and Uther loses their items.... and I can't figure it out how ?
Well hm, those sound like serious bugs.. did you use cheats by any chance?
if not I guess I will check it out, maybe the last update bugged them up or something
the undercity cinematic with the bandits should work only before reaching them, not sure how exactly or what you did.. Arthas Jaina and Uther lost their items? I don't think it's possible even if the uploading goes wrong I think I added triggers to give them items just in case, though I never received complains about bugs there.. wierd![]()
It's really a nice campaign really well-made nice works on that campaign i have fun playing it
So buddy how its going the 3rd campaign? Arthas Campaign - Orcs. Honestly its the first time im asking so much for a specific campaign your lore "new" lore amazed me a lot since i finished the last 2 campaigns. Pretty sure u still on it but if u can dont give up i think you are going on an amazing way. Your work is being apreciatted.
Really out of character, to say the least.
Really out of character, to say the least.
I have problem. I had downloaded the map and put it in my maps file. But I can't find the map when I was in Warcraft III. Both Multiplayer and Single Player. Please help me.
Tks.You must put it in your Warcraft/campaigns folder.
I think, you should add King Terenas as playable character at chapter two.........
In chapter 2 after I completed the first quest and let the cutscene of arthas talking to his father role the game softl ocked after Mal'Ganis came out of the cave. The game tried to put me back at my base but it's just a black screen with that same creepy music playing, the timer did start though for holding off the undead.
This can be easy solved with Tichondrius or Malganis killing Kel in a little scene with something like "- Kel: the plan must go on my lord.Hi sagi, great campaign, one thing I noticed is that the first time we see kel'thuzad he is a lich already, but in the original campaign he only became one because arthas killed him and the resurrected, since that didnt happen how did he become a lich? Shouldnt he just be a necromancer?
Well, what I think is, the story begin at chapter 6, but in the origin, Arthas had killed him in chapter 4 already. So it is normal that Kel;thuzad is a LichHi sagi, great campaign, one thing I noticed is that the first time we see kel'thuzad he is a lich already, but in the original campaign he only became one because arthas killed him and the resurrected, since that didnt happen how did he become a lich? Shouldnt he just be a necromancer?
Well, what I think is, the story begin at chapter 6, but in the origin, Arthas had killed him in chapter 4 already. So it is normal that Kel;thuzad is a Lich
An amazing campaign with a lot of effort obviously put into it! I beat it on hard mode, the only trouble i had in terms of difficulty was the level where you need to repel the wave of orcs at the end. Due to the blade master hero have mask of death, i found it impossible to kill him because he kept regaining life on the alley footmen and weak units, and even when i had him focusing arts, he would use mirror image and then appear in a different place, and attack the weaker units to regain hp. I could only beat this level by ignoring the blade master and destroying the base on my own
Otherwise completely beatable on hard mode with good strategy and micro.
Great map
I'll be releasing commentated videos of my playthrough on my channel soon (starting next week). I am a little over halfway through and quite enjoy the creative story liberties taken, as well as most of the gameplay!
Mission 1 on Medium seemed abnormally more challenging than the rest of the campaign. I could barely complete it, not even close to being able to destroy the purple base, and have found the following missions much easier.
I experienced the same softlock described above in Mission 2. Not skipping the cutscene caused it to happen, but skipping it allowed me to properly proceed with the rest of map.
High Elven faction is awesome and very fun to use, I hope I'll get another opportunity to use them (again, have not completed the campaign yet, so maybe I will).
Indeed how is going with the orc campaign development?Hi sagi, two of my favourite custom campaign that i played so far !!! When is the chapter 3 coming out ? The orcs part ? <3 I can't wait.
Hi sagi, two of my favourite custom campaign that i played so far !!! When is the chapter 3 coming out ? The orcs part ? <3 I can't wait.
Indeed how is going with the orc campaign development?
Hi sagi, I just started playing your campaign and I think I found a bug. When playing in hard difficult, the hero of the undead orange "Lorthiras", appears and appears non-stop, making the stage harder. I would like to know if this is intended or not.
Well, I just finished your campaign, and I liked it a lot. Great campaign and very recommedable for everyone who loves to play with humans (like me). Here's is my review:
Chapter 1:
- In hard difficulty, Lorthiras (orange undead hero) just keep coming and coming.
Chapter 5:
- Music from cinematic keep repeating after talking to Furin the dwarf hero.
- After you get to Stromgrade, level 1 Arthas and Jaina that are lying down, share vision with the player.
Chapter 6:
- "Destroy the night elf" tooltip objective is not showing coorectly in the quest tab, instead it shows "There's a nearby orcs camp which poses a threat, You must destroy it".
Chapter 8:
- No music after the intro cinematic (Not sure if this happen to everyone because I'm having this trouble in other campaigns too).
- When you choose ironforge, the ghouls that are supposed to come when Uther says "too may of them, huh" do not appear.
- Holy armor (King Terenas ability) tooltip "Holy Armor - [Level 1]", should be "Holy Armor - [Level 3]"
Suggestions:
- In Chapter Four (hard difficult), you should let the player defend what's left of silvermoon after Uther sees the undead army, like giving five or ten minutes of pure havoc, in order to make reasonable the abundance of gold mines.
- Make the first part of Chapter 5 (before the last objective), harder. Maybe adding +2 to armor and attack to orcs and removing resurrection runes will do.
- Chapter Seven is very easy, you could add more attack waves or decrease the amount of gold in our base.
- Custom music quality is very poor, I know that every MB counts, but I'd love to see a version with good quality custom music.
Overall:
Campaigns feels very professional, lore is logical except forand a few bugs, but nothing trascendental. I really like your work and I hope that you continue with Arthas Series. Thank you for making this.Thrall's death. Thrall isn't that blind and proud to just attack humans and kill Arthas in sight. That is more like Hellscream personality.![]()
- In Chapter Four (hard difficult), you should let the player defend what's left of silvermoon after Uther sees the undead army, like giving five or ten minutes of pure havoc, in order to make reasonable the abundance of gold mines.
- Make the first part of Chapter 5 (before the last objective), harder. Maybe adding +2 to armor and attack to orcs and removing resurrection runes will do.
- Chapter Seven is very easy, you could add more attack waves or decrease the amount of gold in our base.
- Custom music quality is very poor, I know that every MB counts, but I'd love to see a version with good quality custom music.
Hello! I even made an account just to say how much I was amazed by this campaign. Sagi and all other people who contributed to this, you guys did an amazing job. Really!
If you're having Alexstrazsa come from another timeline, wouldn't it make sense to replace her with Nozdorumu?
Sagiii shaloom
Mah matsav?
Are you still working on the sequels?
omg your talking Hebrew are you Israeli? i am
I'm having an issue where the cut scenes during the 8th mission do not end, no matter which path I choose. Any way to fix it, is it just me or...
I'm having an issue where the cut scenes during the 8th mission do not end, no matter which path I choose. Any way to fix it, is it just me or...