Arthas Campaign - Humans


Arthas Campaign - Humans
Created by [The]Blood_Head - Sagi5533

Map Info:

I thought to myself, Why not to try something different? Why not to give Arthas Menethill other choice instead of turning to cold hearten Death Knight? this is about alternative timeline where Arthas is exposed to what might happen should he purge Stratholme, And by doing so changing the entire Warcraft III lore. I hope you would like it, Comments will be appreciated. And yes, Grammar Nazis will probably kill me.

Features:

- Story stays true to belive despite major lore changes.
- For each chapter there's special Difficulty system.

Campaigns Progress:

Arthas Campaign - Humans
Arthas Campaign - Undead
Arthas Campaign - Orc
Arthas Campaign - Curse of the Worgen
Arthas Campaign - ????
Arthas Campaign - ????
Arthas Campaign - ????
Arthas Campaign - ????


Characters and Screen Shots:


Prince Arthas Menethil:
Prince Arthas is son of Terenas and Lianne Menethil, And Brother of Calia. Heir to the throne of Lordaeron and one of the most powerful paladins on Azeroth. Since in this time line Arthas will not claim Frostmourne, There's no telling how much that will affect the warcraft III History..


158242-albums8894-picture108507.jpg


Terenas Menethil:
Terenas Menethil II was born in the court of the kingdom of Lordaeron, one of the strongest human nations, as a member of the royal Menethil family, which had ruled the kingdom for generations. An old friend of Thoras Trollbane, Terenas grew up to become a wise and just ruler, greatly loved by his people. His long years of reign saw peace and brought prosperity for Lordaeron. However, now his future might change..


158242-albums8894-picture108510.jpg


Lady Jaina Proudmoore:
Jaina was one of the most talented and trusted sorceresses of the Kirin Tor. She was dispatched by Antonidas to discover what was happening in the northlands of Lordaeron. She was escorted by her childhood friend and one-time romantic interest, Prince Arthas Menethil, to uncover if the plague had magical origins. In this time line she will have major affects on Azeroth's fate..


158242-albums8894-picture108509.jpg


Uther The Lightbringer:
Uther The Lightbringer, was the first paladin of the Knights of the Silver Hand who led his Order in battle against the Horde during the Second war. Uther is the Mentor of Arthas and a close friend of Menethil Family. Uther has witnessed the rise of the Undeads and that might not affect him well..


158242-albums8894-picture108511.jpg


Bloody The Seeker(Custom Character):
Bloody is not a real warcraft lore character, I named him after my eurobattle account However Lore should be told. Bloody was born in Darrowshire, Bloody's family were poor as his father died durning the second war. Bloody has two brothers, however durning the Orc invasion his brother Marywn fell in battle. Bloody swore to protect the innocents and joined the order of the Silver Hand as a Paladin, under the guidence of Uther The Lightbringer. he moved with his other brother and mother to Hillsbrad, however their fate is unkown.


158242-albums8894-picture108508.png





Chapter One: The Vision:


158242-albums8894-picture108512.png


Chapter Two: The Evacuation:


158242-albums8894-picture108513.png


Chapter Three: The Undercity:


158242-albums8894-picture108514.png


Chapter Four: The March to Silvermoon:


158242-albums8894-picture108515.png


Chapter Five: The Landing:


158242-albums8894-picture108516.png


Chapter Six: Into the Woods:


158242-albums8894-picture108517.png


Chapter Seven: Rise of Empires:


158242-albums8894-picture108518.png


Chapter Eight: New Starts:


158242-albums8894-picture108519.png


Chapter Nine: The Siege of Zul'Farrak:


158242-albums8894-picture108520.png


Difficulty Choose for each chapter:


158242-albums8894-picture108521.png



Change Log:



Added:
  • Cheats for now are enabled
  • Difficult system on every chapter




Bugs Fixed:
  • King Terenas Icon
  • lag problems caused by Arthas's aura
  • AI on Chapter 2 and chapter 4
  • Lich Timer on Chapter 4 is fixed
  • Some other minor bugs/glitches on chapter 3, 4 and 5
  • Fixed Arthas's Rays of Light key and King Terenas's Bind keys
  • AI on chapter 4 doesn't mass towers anymore

Added:
  • 2 New Spells to King Terenas instead of Holy Light and Divine Shield
  • Custom icon for one of King Terenas's abilities
  • Custom spell model for one of King Terenas's abilities
  • Custom Aura for Arthas instead of the old one
  • Limited the number of Meat Wagons on chapter 2 for player 4 to 5.




Bugs Fixed:
  • Chapter 3 at koblads vs bandits part, the players units were turning hostile.
  • Arthas's new spell can be learned at chapter 9.
  • Goblins spawning at chapter 9.
  • Most of the Grammar issues.

Added:
  • Millita for the Custom High Elves race at chapter 4.
  • Arthas may learn Wave of Light instead of Holy Light durning chapter 9.
  • Water Element may be upgraded at chapter 9.
  • Custom models attachments at chapter 9 for Arthas's and Jaina's Crowns.
  • Chapter 9 changed, better spawning, Tome of Knowledge reduced to +5, Crowns give more stat, Trolls and Humans are more balanced now.
  • The campaign is no longer editable.




Bugs Fixed:
  • Dialog Speed fixed.
  • AI on chapter 2 improved.
  • Banshees spawns on chapter 6.
  • Some other minor bugs.

Added:
  • Added another attacking force (Orange) on chapter 1. (affected by the difficult)
  • More Undead Forces on chapter 2.
  • Pings on mini maps on some chapters to help the player.
  • Terrian Improved on some chapters.
  • on Chapter 9, added reinforcements spawn every 15 minutes to aid the player.






Credits:

Special Thanks:
  • CY The UnGodly
  • Yuefang
  • Rufus
  • Verb8im
  • blancfaye7


Models/Skins/Icons:
Alexstrazsa - By 67chrome, Sellenisko
Inferno Knight- By Tarrasque
Forest Troll Blademaster - By Zack1996
Mummified Troll - By Red
King - By Tranquil
Thrall on foot - By strongwill
Undead Arthas on foot - By Kuhneghetz
Undead Paladin - Bart_Illidan
DivineBarrier - by JesusHipster
WarStompCaster - by JetFangInferno
BTNHolyWave - by Avex
King's Crown by hell gate, Tranquil
Pearlescence by Shyster

High Elves Models/icons:
67chrome
SinisterX
Wandering Soul
Himperion
Hawkwing
Hellx-Magnus
kola
Darkfang
Elenai
Pyraeus
Genin32
Illidan_09
BlackDoom
Fjury

Music:
From WoW Expansions

Tech-Trees:
High Elves - Chapter 4 - CY The UnGodly

Preview map Picture:
Tamplierpainter



Author's notes:

This Campaign has a sequel: Arthas Campaign - Undead. I want to add also 2P Campaign for it, but I guess I'll foucs on it later. If you have any ideas/offers/willing to help in thee campaign leave a comment/private me :)



Keywords:
Arthas, Lordaeron, Azeroth, Jaina, Proudmoore, Bloody, Uther, The, Lightbringer, Kalimdor, Thrall, Cenarius, Menethil, Stratholme, Fall, Destruction,
Contents

Arthas Campaign - Humans (Campaign)

Reviews
[2016-05-16] Rufus ReviewMap ScoreGameplay:21 / 30Aesthetics:11 / 20Total:32 / 50 Rating Chart 45-505/5 Highly Recommended35-444/5 Recommended25-343/5 Useful15-242/5 Lacking0-141/5 Unacceptable Gameplay The gameplay is quite fun! Although the...
Level 5
Joined
Jun 25, 2016
Messages
77
Hi sagi I love your map but some things don't make sense like if arthes didn't kill the villagers that where infected are they zombies now or did some one heal them perhaps someone killed them I don't expect you to know this but arthes and Jaina where not in love in the time of Warcraft 3 in wow she does show some feelings for him but that is something else
 
Level 15
Joined
Oct 6, 2008
Messages
392
Hi sagi I love your map but some things don't make sense like if arthes didn't kill the villagers that where infected are they zombies now or did some one heal them perhaps someone killed them I don't expect you to know this but arthes and Jaina where not in love in the time of Warcraft 3 in wow she does show some feelings for him but that is something else

Well about the zombies they just held them back as long as they could untill the capital's forces arrived, I can only assume it will make sence they killed most of the zombies and fleed after the capital city fell to Mal'Ganis (Lordaeron became chaos). strongest zombies army ever? possible, but I didn't give that plesure to Mal'Ganis durning this timeline :)
about Arthas and Jaina, you might want to read Arthas book, rise of the lich king. it tells you about Arthas's and jaina's relationship since they were pretty much kids. they almost got married and Arthas didn't want to. anyways not going to spoiler anything but I only continued it according to the book since they don't tell us that in wow or warcraft 3. plus there's also a book about thrall going back in time where blackmoore rules lordaeron and jaina and arthas got married and had a son named Uther menethill. :)
 
Level 5
Joined
Jun 25, 2016
Messages
77
Well about the zombies they just held them back as long as they could untill the capital's forces arrived, I can only assume it will make sence they killed most of the zombies and fleed after the capital city fell to Mal'Ganis (Lordaeron became chaos). strongest zombies army ever? possible, but I didn't give that plesure to Mal'Ganis durning this timeline :)
about Arthas and Jaina, you might want to read Arthas book, rise of the lich king. it tells you about Arthas's and jaina's relationship since they were pretty much kids. they almost got married and Arthas didn't want to. anyways not going to spoiler anything but I only continued it according to the book since they don't tell us that in wow or warcraft 3. plus there's also a book about thrall going back in time where blackmoore rules lordaeron and jaina and arthas got married and had a son named Uther menethill. :)

I am sorry I made a mistake when writing my comment because I had to rush my comment what I meant to say is that they where in love but broke up before the story of Warcraft 3 and by the way I am impressed to see that you read the novel rise of the litch king
 
Level 15
Joined
Oct 6, 2008
Messages
392
I am sorry I made a mistake when writing my comment because I had to rush my comment what I meant to say is that they where in love but broke up before the story of Warcraft 3 and by the way I am impressed to see that you read the novel rise of the litch king

Haha thanks, was bored so I downloaded the PDF of it a long time ago. anyways as I've said if Blizzard thinks they could be a couple and get married and had a son named Uther Menethill, Well that gave me the whole idea for them getting together :p
 
Level 8
Joined
Feb 21, 2015
Messages
333
I like the campaign i guess. It's enjoyable and worth it too. However, the final chapter takes hours to win, probably around 3 hours or more. Buildings are so strong they take million attacks to break, and human forces don't get stronger and stay the same, which is why i disliked final chapter. I hope that you can make it shorter and more interesting, otherwise the rest is all well made, well done.
Hoping to play orc campaign once it gets released.
5/5
 
Level 15
Joined
Oct 6, 2008
Messages
392
I like the campaign i guess. It's enjoyable and worth it too. However, the final chapter takes hours to win, probably around 3 hours or more. Buildings are so strong they take million attacks to break, and human forces don't get stronger and stay the same, which is why i disliked final chapter. I hope that you can make it shorter and more interesting, otherwise the rest is all well made, well done.
Hoping to play orc campaign once it gets released.
5/5

I'm glad you liked the campaign, about the final chapter you can boost Arthas and Jaina greatly with tomes dropped by buildings or the goblins shop which sells the tomes. also you can use the alatar of kings to upgrade arthas's and jaina's spells. :) it shouldn't take that long but after all it's the final chapter so.. it should be more difficult. :)

P.S just added a Thread about the Orcs campaign, including a vid of the prologue. comment your thoughts guys hope you like it.
Arthas campaign - orcs thread
 
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Level 2
Joined
Apr 3, 2018
Messages
14
I mean , it isn't the best campaign and I didn't enjoy it much. But still that's better then half of campaigns on this site so...

* What I dislike? *

- Terrain is really lazy and poorly made , espacially rivers and SandFury camp (whatever that was) in the last level.
- Uther shouldn't have this same abilities as Arthas - it makes him boring to play.

- Levels are kinda repeatable to me (maybe beacuse i'm a groucher) - "Walk there" , "Kill that" , "Defend this".

* Bugs that i have encountered : *

- After the cinematic with Arthas and Therenas in the capital city screen faded out and nothing else happend.
- After that lovely scene with Arthas and Jaina in the first barrens level, that place where they were having a good time was still visible after cinematic, idk maybe it was inteded. You tell me :wink:.

* What i liked? *

+ I decided to play this campaign mainly beacuse i was curious about your version of the Human Reign of Chaos campaign.

+ Custom soundtrack - always cool to put that in your map.
+ High elven race was pretty fun to play and well made.

:thumbs_up:3/5
 
Level 15
Joined
Oct 6, 2008
Messages
392
I mean , it isn't the best campaign and I didn't enjoy it much. But still that's better then half of campaigns on this site so...

* What I dislike? *

- Terrain is really lazy and poorly made , espacially rivers and SandFury camp (whatever that was) in the last level.
- Uther shouldn't have this same abilities as Arthas - it makes him boring to play.

- Levels are kinda repeatable to me (maybe beacuse i'm a groucher) - "Walk there" , "Kill that" , "Defend this".

* Bugs that i have encountered : *

- After the cinematic with Arthas and Therenas in the capital city screen faded out and nothing else happend.
- After that lovely scene with Arthas and Jaina in the first barrens level, that place where they were having a good time was still visible after cinematic, idk maybe it was inteded. You tell me :wink:.

* What i liked? *

+ I decided to play this campaign mainly beacuse i was curious about your version of the Human Reign of Chaos campaign.

+ Custom soundtrack - always cool to put that in your map.
+ High elven race was pretty fun to play and well made.

:thumbs_up:3/5

I'll be honest the Human and Undead campaigns needs an update, however I work currently on the Orc campaign. I might update the Human and Undead campaigns before uploading the Orc campaign.
anyways thanks for the review I'll read all the reviews here once I work on the Human campaign again, if you got the time check out the Undead campaign as well. sad to hear you didn't enjoy much the Human campaign though, hope you will like the Undead one. :)
 
Level 2
Joined
Sep 3, 2017
Messages
16
Okay, so I've finally bought Warcraft 3 and started playing this campaign- after having previously watched playthroughs on youtube- and... quite honestly, I just don't know how Jayborino and Dwarfinator did it. I've managed to get as far as Quel'thalas, but... *sigh* I just can't do it! Even on easy mode, the enemy just keeps on attacking and attacking and attacking me every single second, giving me absolutely no breathing room whatsoever! I swear, it's like they have unlimited resources and the cheat that lets you instantly build troops. So, I hate to be that guy, really, but if you do update the human and undead campaigns, could their difficulties please be toned down just a little bit?

Also, I found a weird bug in the Undercity level. I don't know if I'm the first to have this happen, but the cutscene with the bandits didn't play until after I'd gone a ways past the area where it's supposed to play. And when it did, my heroes got teleported back over there, while my troops stayed where they were.
 
Level 8
Joined
Jul 29, 2014
Messages
290
Okay, so I've finally bought Warcraft 3 and started playing this campaign- after having previously watched playthroughs on youtube- and... quite honestly, I just don't know how Jayborino and Dwarfinator did it. I've managed to get as far as Quel'thalas, but... *sigh* I just can't do it! Even on easy mode, the enemy just keeps on attacking and attacking and attacking me every single second, giving me absolutely no breathing room whatsoever! I swear, it's like they have unlimited resources and the cheat that lets you instantly build troops. So, I hate to be that guy, really, but if you do update the human and undead campaigns, could their difficulties please be toned down just a little bit?

Also, I found a weird bug in the Undercity level. I don't know if I'm the first to have this happen, but the cutscene with the bandits didn't play until after I'd gone a ways past the area where it's supposed to play. And when it did, my heroes got teleported back over there, while my troops stayed where they were.
Well, you have two powerful heroes and a base. Why would it be so hard to defend it? I managed to complete it on Hard difficulty, so if I could complete it, everybody can :D. The point is to keep your Priest alive, so that he can heal Uther, while Uther heals Terenas with Holy Light. Also, you should buy Orb of Frost to boost your heroes' attack damage and Staff of Negotion to help you against the annoying Necromancer's spam with skeleton units and Frenzying the Abominations. I didn't even use the rest of the units to destroy the undead base. I only used them to protect the base from the undead if case my heroes die.
That's the strategy that helped me the most to complete the chapter. :)
 
Level 2
Joined
Sep 3, 2017
Messages
16
I guess I just had a run of bad luck that time. I gave it another try, and this time I was able to beat the mission with relative ease, and didn't get attacked nearly as often or as aggressively as before. Of course, using Falric regularly certainly helped. So... you can probably disregard my previous message, except for the part about the Undercity bug.
 
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Level 8
Joined
Jul 29, 2014
Messages
290
So... you can probably disregard my previous message, except for the part about the Undercity bug.
I never ran into that bug in the Undercity. The troops stay where you choose them to stay. Only heroes move from one place to another all together, since the trigger ables them to do so. And I have no idea how you managed to ran into that bug. It's pretty weird... Maybe you only made the troops approach the bandits while the heroes stand way back. Since the cinematic trigger mostly work on heroes, perhaps that's what caused the bug in the first place.
 
Level 15
Joined
Oct 6, 2008
Messages
392
The bug appears to happen in 1.29.2 too.

You kill the bandits, pass to the center of the map, go up, in the first after crossing the bridge it triggers the bandit cutscene an a message telling you to search for the gold.

It's ok guys I'm aware of that bug, I'm currently working on the Orc campaign but before uploading it I'll update the Human and Undead campaigns. need to fix some bugs on both of them I think.
 
Level 2
Joined
Jun 28, 2018
Messages
8
Hi Sagi5333

I finished this campaign (Human part) a year ago and now i am ready to play the orc part of your campaign.

The part of this campaign (Human part) that i like is Arthas married with Jaina and continue as the third king of Lordaeron.

Honestly, i hate to play as the undead part because it's too cruel to kill innocent who don't know anything or don't take a part in the war against The Scourge. So, i skipped the undead part and play straight to the orc part.

But, before you continue to make and launch your campaign, i have a thought/opinion for your next campaign, that is:

1. I would like to see Tyrande, Sylvanas, and Malfurion talk each other (especially Tyrande with Sylvanas). May'be you could make Sylvanas survive from Mal'ganis interception (Human part chapter 4) and then she runs to Ashenvale and meet Tyrande (depends on your creativity to make Tyrande, Malfurion, and Sylvanas meet each other).

2. I like to see the Lady Vashj's naga takes part in the war against the scourge too. If the naga takes part, i would like to see the naga have variety of unit, building, and upgrade, same as the original warcraft race (human, orc, undead, night elf).

For now, i just have this two opinions to give to you.
I am sorry for my bad english, thank you for reading this message. Much hope for your reply soon.
 
Level 15
Joined
Oct 6, 2008
Messages
392
Hi Sagi5333

I finished this campaign (Human part) a year ago and now i am ready to play the orc part of your campaign.

The part of this campaign (Human part) that i like is Arthas married with Jaina and continue as the third king of Lordaeron.

Honestly, i hate to play as the undead part because it's too cruel to kill innocent who don't know anything or don't take a part in the war against The Scourge. So, i skipped the undead part and play straight to the orc part.

But, before you continue to make and launch your campaign, i have a thought/opinion for your next campaign, that is:

1. I would like to see Tyrande, Sylvanas, and Malfurion talk each other (especially Tyrande with Sylvanas). May'be you could make Sylvanas survive from Mal'ganis interception (Human part chapter 4) and then she runs to Ashenvale and meet Tyrande (depends on your creativity to make Tyrande, Malfurion, and Sylvanas meet each other).

2. I like to see the Lady Vashj's naga takes part in the war against the scourge too. If the naga takes part, i would like to see the naga have variety of unit, building, and upgrade, same as the original warcraft race (human, orc, undead, night elf).

For now, i just have this two opinions to give to you.
I am sorry for my bad english, thank you for reading this message. Much hope for your reply soon.

Hi Pheik Aubre,
Your english is fine:) anyways I'm glad you liked the Human campaign. I like the lore about Arthas a lot, However to get the plot progress it was necersary to show the Undead campaign as well (even though Arthas wasn't really much threre).
Your ideas are nice but I already finished most of the Orc Campaign, I hope to relese it soon (King Arthas and Queen Jaina are playable there as well :]) don't worry though, the characters the you've mentioned are in the campaign, I hope you will enjoy it as well.
 
Level 2
Joined
Sep 3, 2017
Messages
16
Honestly, i hate to play as the undead part because it's too cruel to kill innocent who don't know anything or don't take a part in the war against The Scourge.

I know what you mean, man. I HATED playing the undead campaigns in the regular game- especially the invasion of Quel'thalas part. If it's any consolation though, there are some bad people who get wrecked in the undead campaign too. And if you don't want to play it yourself, then you could always watch JayBorino's playthrough while you wait for the orc campaign. I think you'll particularly like what happens in the cutscene at the end of the second to last mission.

Warcraft 3: Arthas Campaign - Undead (Custom Campaign) - YouTube

(here's a link to his humans playthrough too)

Warcraft 3: Arthas Campaign - Humans (Custom Campaign) - YouTube
 
Level 15
Joined
Oct 6, 2008
Messages
392
I know what you mean, man. I HATED playing the undead campaigns in the regular game- especially the invasion of Quel'thalas part. If it's any consolation though, there are some bad people who get wrecked in the undead campaign too. And if you don't want to play it yourself, then you could always watch JayBorino's playthrough while you wait for the orc campaign. I think you'll particularly like what happens in the cutscene at the end of the second to last mission.

Warcraft 3: Arthas Campaign - Undead (Custom Campaign) - YouTube

(here's a link to his humans playthrough too)

Warcraft 3: Arthas Campaign - Humans (Custom Campaign) - YouTube

You know I created those campaign's right? xD I know everything about them. he missed Little Timmy secret in both of them too :/
 
Level 2
Joined
Sep 3, 2017
Messages
16
You know I created those campaign's right? xD I know everything about them. he missed Little Timmy secret in both of them too :/

Err... I was talking to Pheik Aubre. I was responding to the part of his post about how he didn't want to play the undead campaign, so I was offering him a link to Jay's playthrough video of it.
 
Level 1
Joined
Jul 16, 2017
Messages
4
Not sure if I posted this already, but just in case, your campaigns are awesome, can't wait for the next sequels. You do an awesome job!
 
Level 2
Joined
Aug 11, 2018
Messages
10
Really enjoying the campaign so far Sagi. Haven't finished it yet but I had a few questions.
1. Does changing the difficulty level change anything besides how hard the missions are? e.g. more rewards for playing hard
2. Also, does completing the optional objectives give you anything? i.e. Items/Bonuses... like in mission 1, I destroyed Lorthiris' base but didn't receive anything. Maybe is it just bragging rights!?
Thanks again and keep up the good work :)
 
Level 8
Joined
Jul 29, 2014
Messages
290
Really enjoying the campaign so far Sagi. Haven't finished it yet but I had a few questions.
1. Does changing the difficulty level change anything besides how hard the missions are? e.g. more rewards for playing hard
2. Also, does completing the optional objectives give you anything? i.e. Items/Bonuses... like in mission 1, I destroyed Lorthiris' base but didn't receive anything. Maybe is it just bragging rights!?
Thanks again and keep up the good work :)
Well, you gain an additional Gold Mine to keep supporting your troop production and maintain the line of defence. Though I think there should be an item drop after destroying the main Acolyte building...
 
Level 2
Joined
Aug 11, 2018
Messages
10
Finally finished the campaign. Here is my review *UPCOMING SPOILERS*...
THE GOOD
- The originality of an alternate timeline
- The creativity of some of the maps and features as well as the overall direction of the story.
- The campaign feels fun and fresh, yet retaining its familiarity for WC3 players
- Some cool hidden rewards e.g. the flying sheep in mission 6. Although I would've liked more rewards/incentives for completing optional objectives.
- The variety of missions in the campaign. I liked that some were holdout, others felt like Rexxar's mission and the Zul'Farrak map was unique.
- The ability to change difficulty between missions
THE BAD
- A few bugs here and there. Most are minor, although I did encounter one on mission 2 where you are required to skip a cinematic or the game will crash. This was the same one I saw Jayborino encountered during his playthrough on Youtube.
- Attention to detail seemed to be lacking in certain places. It was also quite obvious to me that you spent a lot more time on certain maps than others. This results in some maps being less than polished and stand out (in a bad way) from the better maps within the campaign.
- At times, not fantastic use of the spacing/features within a map. E.g. Silvermoon Mission. Half the map is empty and a missed opportunity for a big battle at the end.
- Some lore issues including: Alexstrasza coming to Arthas instead of Nozdormu. Unlikelihood of Thrall being aggressive or being killed so easily - although I understand what you were going for, with the whole human hegemony thing.
- The language/grammar errors. This one would've (and still is) really easy to fix. Just get one native English speaker to review your text to correct it. In fact I'm more than willing to fix for you, if you'd like to reach out.
AND THE UGLY
- Bloody as a character. I understand that this was part of your WoW experience. But I personally found the inclusion of this character very jarring and immersion breaking. I really saw no reason to include this character. There are plenty of other characters within the rich history of Warcraft lore from which to choose your villain.
Overall I thought it was a good campaign, with some room for improvement. I want to thank Sagi and Co. for presenting and sharing their work. Keep up the good work, the community thanks you :)
 
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Level 1
Joined
Jul 14, 2018
Messages
5
I really liked the campaign, especially the storyline.
I will write some of the things I didn't like and that could be improved in the future.
1. Terrain and map details. At the first couple of missions, it isn't that much noticeable, but later in the game, all maps kinda feel the same.
2. No changes in the human tech tree and units. Maybe I was expecting this from other custom campaigns I played.
3. No custom and flavored spells on main characters.
4. In the last mission, AI doesn't reach some areas of troll city and I had to use whosyourdaddy to clean them. It could've taken 20-30 minutes to clear them without cheats.
5. Arthas character felt evil in the final missions towards the orcs and night elves. Since in this storyline he doesn't go to the vile path, I expected him to be more diplomatic and understanding rather than bloodthirsty.
 
Level 2
Joined
Nov 29, 2015
Messages
22
I am thrilled to see that the orc campaigned appeared at least. Ill play the first 2 again just to remember the storyline.
P.S. :Abia iti astept comentariile deepstrasz :ash:
 
Level 9
Joined
Mar 4, 2014
Messages
151
Ok, i played this campaign and here are some things that bothered me:

- Heroes have very low movement speed for some reason, they are slower than a normal unit..
- Boring fights and terain(except the last 2-3 missions), no hidden places(bonuses/secret places/items/monsters)
- The dialog could be improved a bit, it sounds a bit dull
- Why would you hotkey a spell on a? (Rays of light)now i can't use a click to move great...
- The campaign is not on the last patch as well... gryphons have piercing attack instead of magic for exemple.
- In chapter 7, i destroyed all 10 ships for the goblin quest and i didn't get any reward.
- Chapter 7 again , all Noxious creatures don't attack, they just stay and do nothing while i kill them all...
- Chaper 9 The Phase 2 quest doesn't say anything about destroying all the enemy buildings..
so i had to figure that on my own... great quest design... and really? killing all the buildings is such a pain.. at least make all of them fall after i kill the troll Priest boss...
- So the battle with the final troll boss, would have been great if:
1. The other allied units wouldn't come and attack him as well
(making the fight such a pain because i struggled to even hit the boss with all those units arround me.., to a point where i had to kill my own allies to get to the troll..)
2. He had some cool spells other than the standard Mirror Image.. Is so boring fighting like that, when the enemy has just 1 spell..

Those would be most of the negative things that i found with the map, and i understand that some of them(like over 50%) were broken by the new war3 patches like all the other custom games.
 
Level 15
Joined
Oct 6, 2008
Messages
392
Ok, i played this campaign and here are some things that bothered me:

- Heroes have very low movement speed for some reason, they are slower than a normal unit..
- Boring fights and terain(except the last 2-3 missions), no hidden places(bonuses/secret places/items/monsters)
- The dialog could be improved a bit, it sounds a bit dull
- Why would you hotkey a spell on a? (Rays of light)now i can't use a click to move great...
- The campaign is not on the last patch as well... gryphons have piercing attack instead of magic for exemple.
- In chapter 7, i destroyed all 10 ships for the goblin quest and i didn't get any reward.
- Chapter 7 again , all Noxious creatures don't attack, they just stay and do nothing while i kill them all...
- Chaper 9 The Phase 2 quest doesn't say anything about destroying all the enemy buildings..
so i had to figure that on my own... great quest design... and really? killing all the buildings is such a pain.. at least make all of them fall after i kill the troll Priest boss...
- So the battle with the final troll boss, would have been great if:
1. The other allied units wouldn't come and attack him as well
(making the fight such a pain because i struggled to even hit the boss with all those units arround me.., to a point where i had to kill my own allies to get to the troll..)
2. He had some cool spells other than the standard Mirror Image.. Is so boring fighting like that, when the enemy has just 1 spell..

Those would be most of the negative things that i found with the map, and i understand that some of them(like over 50%) were broken by the new war3 patches like all the other custom games.

To be honest it has been like.. 2.5 years since the campaign was uploaded, the campaign could use an update but since you know.. Life, wc3 patch etc it might not happen any time soon (plus the campaign file is protected and I need to find the last editable file of the campaign xP
However I hope you enjoyed the gameplay overall, and reccomand to try the sequel campaigns:)
 
To be honest it has been like.. 2.5 years since the campaign was uploaded, the campaign could use an update but since you know.. Life, wc3 patch etc it might not happen any time soon (plus the campaign file is protected and I need to find the last editable file of the campaign xP
However I hope you enjoyed the gameplay overall, and reccomand to try the sequel campaigns:)

Hi @sagi5533 . The campaign is bearable even if old.
I'd like to say that you should consider leaving Uther dead for good and instead have Baron Rivendare as a death knight and playable in the orc campaign instead.
Reason being that making him as a DK stretches the lore a bit too much for me(ikr, each to his own I guess:] ) since his faith in the Light is very strong on the scale of Tirion's if not more.
'think even the light would object at his Undeath ;]

Thanks for making these great campaigns.
 
Level 15
Joined
Oct 6, 2008
Messages
392
Hi @sagi5533 . The campaign is bearable even if old.
I'd like to say that you should consider leaving Uther dead for good and instead have Baron Rivendare as a death knight and playable in the orc campaign instead.
Reason being that making him as a DK stretches the lore a bit too much for me(ikr, each to his own I guess:] ) since his faith in the Light is very strong on the scale of Tirion's if not more.
'think even the light would object at his Undeath ;]

Thanks for making these great campaigns.

You may be right, but
The whole idea of my campaigns is to bring the unexpected. slaying Uther and giving him his "clean" death while still a human paladin was a necessary thing to do in many peoples opinion included blizz lol(even my cause I don't like him that much). but I decided it might be best for now(or forever dunno xP) to save a ~guide figure of Arthas in game. who knows how it will work out? we also got Sylvanas back - alive and Thrall came back as a death knight and now Broxigar is the warchief of the Horde o_O Azeroth will be changed a lot in these alternet timeline campaigns that's for sure. btw Baron Rivendare is left at the scourge side, why? I don't see him as a - big lore character from wow universe. butt anything can happen with him now that the lich king has awoken:)

glad you liked the campaigns ^^
 
Level 5
Joined
Aug 31, 2018
Messages
65
In the end they just barely destroyed my first wave of towers.
The canon towers destroyed everything in a few seconds :D
------
In chapter 3 I put all my damage items to the King since he has the highest attack speed.
Captain Falric is just too op imo. Bash with this high attack speed is really strong
in this chapter especially.

Chapter 4 is quite difficult. I have to restart the mission now.
Thats more what I like. I found chapter 3 very boring tbh.
Now it's not so unbalanced anymore because Necros use cripple,
and the Dreadlords use sleep on Falric.
It's a lot harder now compared to last chapter - More pressure on your base.
This time I actually perma stunned the Dreadlord when you start defending the elf village.
I think I was playing on normal because it was too easy. Normal is a joke compared to hard tbh.
You just have to summon Falric and give him inner fire to win the map.
No Necromancer on normal to cripple him.

Chapter 5: Nice canyon. A bit too easy imo even on hard but it was fun.
Cinematics are well done. The fight between the horde and alliance was epic
but in the end I cheated my way through it.
It took too long and the pathfinding of the units is weird.
What I don't like is that "Ray of Light" uses the same hotkey 'A' as "Attack".
Kinda annoying if you are used to go forward with attack command.
I missclicked too often :D

Chapter 6: I like the Arthas + Jaina combo. You have so much mana to spend.
Holy Light spam is strong and jaina will never die cuz of it. Jaina just needs armor
and she's fine. And even 4.5 armor comes from the aura.

I give it 4* for now.

The battle was tough against the first Orc stronghold in Chapter 6.
Now I have a second goldmine. That's good.
Thrall was a decent challenge. Now to Chapter 7..
 
Last edited:
Level 7
Joined
Aug 26, 2017
Messages
142
I've given the Campaign a try and all I could say is that it gave me more than one episode to rage quit it because of the difficulty. I did this to myself thinking "how hard can the Hard setting be?" and I found out soon when I was swarmed by Undead.
I've also found a few bugs that I'm not sure of others have encountered:
- When Arthas returns to the capital and wants to speak to his father, during the cinematic Arthas will walk in the middle of the room then immediately turn around and leave.
- In the Undercity there's a delayed trigger when you reach the first magical bridge that teleports you to the beggining of the area and you talk with some unseen bandits.
- After you reach Kalimdor, if you press any button or click your mouse during the cinematic or as soon as the cinematic ends, you can't click on anything anymore.

The story was alright, it was good enough to keep me curious how things will develop but I didn't agree with some of the ideas in it:
- Why did Arthas focus on laying siege to Zul'farak during the early stages of the invasion? And why did he sound like an eager to help boyscout?
- Did the Warsong Clan decide to just leave the humans alone after one defeat?
- So as soon as Arthas fled towards Kalimdor with Jaina, they were no longer pursued by the agents of the Burning Legion and everything was ok?
- How exactly did Arthas build up relationships with the Night Elves when all he did was kill them and chop down the Ancients right when he encountered them?
- Why is everyone believing Arthas when he's saying that he had a vision of the future from the Dragon Queen when, most likely, no one knew who she was in the first place?
- Why was Thrall bent on killing humans in the first place when all he wanted was to restore the Horde's honor?
- How did the Undead manage to enter Quel'thalas so early and who brought back Kel'thuzad?
In the end, the story lacks proper fleshing and explanation of the events that are to happen or have happened leaving everything to the imagination of the player. The dialogues are brief and blunt, with little information making it hard to form a bridge with the characters or even make them believable.
In my opinion, this link here
would have been good study/reference material for the campaign in order to make it more believable. Not identical to what's in the video, but to use the video as a guide to build the base of the story.

The maps were good but I wasn't very fond of the last map where everything was difficult to destroy, Arthas and Jaina became powerhouses and Stat Tomes were dropping on almost anything that was destroyed during the siege. It felt unnecessarily difficult and long.

Overall I grade the campaign with a 2.9/5 because I enjoyed the challenge of the missions and I can appreciate and respect the effort that went into making this campaign. It's a shame the story wasn't strong enough and wasn't polished as much as it should have.
 
Level 15
Joined
Oct 6, 2008
Messages
392
In the end they just barely destroyed my first wave of towers.
The canon towers destroyed everything in a few seconds :D
------
In chapter 3 I put all my damage items to the King since he has the highest attack speed.
Captain Falric is just too op imo. Bash with this high attack speed is really strong
in this chapter especially.

Chapter 4 is quite difficult. I have to restart the mission now.
Thats more what I like. I found chapter 3 very boring tbh.
Now it's not so unbalanced anymore because Necros use cripple,
and the Dreadlords use sleep on Falric.
It's a lot harder now compared to last chapter - More pressure on your base.
This time I actually perma stunned the Dreadlord when you start defending the elf village.
I think I was playing on normal because it was too easy. Normal is a joke compared to hard tbh.
You just have to summon Falric and give him inner fire to win the map.
No Necromancer on normal to cripple him.

Chapter 5: Nice canyon. A bit too easy imo even on hard but it was fun.
Cinematics are well done. The fight between the horde and alliance was epic
but in the end I cheated my way through it.
It took too long and the pathfinding of the units is weird.
What I don't like is that "Ray of Light" uses the same hotkey 'A' as "Attack".
Kinda annoying if you are used to go forward with attack command.
I missclicked too often :D

Chapter 6: I like the Arthas + Jaina combo. You have so much mana to spend.
Holy Light spam is strong and jaina will never die cuz of it. Jaina just needs armor
and she's fine. And even 4.5 armor comes from the aura.

Thank you for your review, most bugs will be fixed in the next update with addition of 2 more chapters and I might extend chapter 4 as well, and edit a bit(or ore) most of the chapters too.

I've given the Campaign a try and all I could say is that it gave me more than one episode to rage quit it because of the difficulty. I did this to myself thinking "how hard can the Hard setting be?" and I found out soon when I was swarmed by Undead.
I've also found a few bugs that I'm not sure of others have encountered:
- When Arthas returns to the capital and wants to speak to his father, during the cinematic Arthas will walk in the middle of the room then immediately turn around and leave.
- In the Undercity there's a delayed trigger when you reach the first magical bridge that teleports you to the beggining of the area and you talk with some unseen bandits.
- After you reach Kalimdor, if you press any button or click your mouse during the cinematic or as soon as the cinematic ends, you can't click on anything anymore.

The story was alright, it was good enough to keep me curious how things will develop but I didn't agree with some of the ideas in it:
- Why did Arthas focus on laying siege to Zul'farak during the early stages of the invasion? And why did he sound like an eager to help boyscout?
- Did the Warsong Clan decide to just leave the humans alone after one defeat?
- So as soon as Arthas fled towards Kalimdor with Jaina, they were no longer pursued by the agents of the Burning Legion and everything was ok?
- How exactly did Arthas build up relationships with the Night Elves when all he did was kill them and chop down the Ancients right when he encountered them?
- Why is everyone believing Arthas when he's saying that he had a vision of the future from the Dragon Queen when, most likely, no one knew who she was in the first place?
- Why was Thrall bent on killing humans in the first place when all he wanted was to restore the Horde's honor?
- How did the Undead manage to enter Quel'thalas so early and who brought back Kel'thuzad?
In the end, the story lacks proper fleshing and explanation of the events that are to happen or have happened leaving everything to the imagination of the player. The dialogues are brief and blunt, with little information making it hard to form a bridge with the characters or even make them believable.
In my opinion, this link here
would have been good study/reference material for the campaign in order to make it more believable. Not identical to what's in the video, but to use the video as a guide to build the base of the story.

The maps were good but I wasn't very fond of the last map where everything was difficult to destroy, Arthas and Jaina became powerhouses and Stat Tomes were dropping on almost anything that was destroyed during the siege. It felt unnecessarily difficult and long.

Overall I grade the campaign with a 2.9/5 because I enjoyed the challenge of the missions and I can appreciate and respect the effort that went into making this campaign. It's a shame the story wasn't strong enough and wasn't polished as much as it should have.

you do realize this campaign is way older then that video right? my campaign was uploaded on MAY 2016 and this vid of nixxion(which is also great idea in my opinion) on FEB 2017....

anyways I appreciate your ideas but this is alternate timeline. the whole idea is that I can choose whatever lore I wish. thrall was too major character in wow so I chose to take him out and so on. why did he chose to attack the humans? hell cause there were tons of humans now that most of them fleed the plague and duh why would the horde let the humans settle down in the lands promised to them by the prophet? it's' a fight overland nothing that wasn't seen in wow catacalysm for example under thrall's leadership and so on. why and how Quel'Thalas was attacked so fast? this is ARTHAS campaign, I'm not covering all the lore of warcraft. it's way too much and none of my concern in this campaign which is mostly about Arthas, Arthas, Arthas and more Arthas… xD I was pretty sure the title of the campaign "Arthas Campaign" would be enough lol
why did people believe Arthas when he said he had a vision? did you see his hammer and new aura before and after the cinematic? I kinda doubt someone changes like that in an instant for no reason. (even if it's WoW)
I'm aware of those bugs but till now I didn't have the original editable campaign file(was on my old laptop that didn't work) so I'm working on major update to this campaign including adding prologue chapter and bonus chapter and many more updates to each chapter.

Just saying that it's ok that you don't like the lore, but most people including myself really like these campaigns so far :) so give it a thought.
Thank you for your review I guess.
 
Level 7
Joined
Aug 26, 2017
Messages
142
you do realize this campaign is way older then that video right? my campaign was uploaded on MAY 2016 and this vid of nixxion(which is also great idea in my opinion) on FEB 2017....

anyways I appreciate your ideas but this is alternate timeline. the whole idea is that I can choose whatever lore I wish. thrall was too major character in wow so I chose to take him out and so on. why did he chose to attack the humans? hell cause there were tons of humans now that most of them fleed the plague and duh why would the horde let the humans settle down in the lands promised to them by the prophet? it's' a fight overland nothing that wasn't seen in wow catacalysm for example under thrall's leadership and so on. why and how Quel'Thalas was attacked so fast? this is ARTHAS campaign, I'm not covering all the lore of warcraft. it's way too much and none of my concern in this campaign which is mostly about Arthas, Arthas, Arthas and more Arthas… xD I was pretty sure the title of the campaign "Arthas Campaign" would be enough lol
why did people believe Arthas when he said he had a vision? did you see his hammer and new aura before and after the cinematic? I kinda doubt someone changes like that in an instant for no reason. (even if it's WoW)
I'm aware of those bugs but till now I didn't have the original editable campaign file(was on my old laptop that didn't work) so I'm working on major update to this campaign including adding prologue chapter and bonus chapter and many more updates to each chapter.

Just saying that it's ok that you don't like the lore, but most people including myself really like these campaigns so far :) so give it a thought.
Thank you for your review I guess.

I didn't say I don't like the custom lore or the custom campaign, so don't say things like that. I just stated a few things that were hard to wrap your mind around story-wise that could have used more attention and more thought processing.
The Prophet didn't exactly tell Thrall that the Orcs will get free land if they go to Kalimdor, he just told Thrall that if he wanted to save his people and prevent the Legion from furthering its agenda Thrall had to travel to Kalimdor to assure the future of the Orcs. In the original lore, Arthas didn't listen and look what happened to Lordaeron in the end, it was wiped out because of the Undead and the Burning Legion.
Personally if Arthas would have started talking about prophetic visions on the fly I would have said that he's finally gone full bonkers.

Overall I'm just saying that it feels rushed and could have used more thought processing of the events and character development. I'm not bashing the campaign, I'm only pointing out things that I consider as flawed.
 
Level 15
Joined
Oct 6, 2008
Messages
392
I didn't say I don't like the custom lore or the custom campaign, so don't say things like that. I just stated a few things that were hard to wrap your mind around story-wise that could have used more attention and more thought processing.
The Prophet didn't exactly tell Thrall that the Orcs will get free land if they go to Kalimdor, he just told Thrall that if he wanted to save his people and prevent the Legion from furthering its agenda Thrall had to travel to Kalimdor to assure the future of the Orcs. In the original lore, Arthas didn't listen and look what happened to Lordaeron in the end, it was wiped out because of the Undead and the Burning Legion.
Personally if Arthas would have started talking about prophetic visions on the fly I would have said that he's finally gone full bonkers.

Overall I'm just saying that it feels rushed and could have used more thought processing of the events and character development. I'm not bashing the campaign, I'm only pointing out things that I consider as flawed.

That's odd, I still see your name next to your opinion lol.
Pretty sure it's the same as *your opinion only*. I don't mind reading reviews but gotta hate those *I know what's best but it's in general, not only my opinion only*. if you're the general public that's ok but remember that not all people have to agree with you, or with me which is totally cool. yes the campaign could use some polish but it's like almost 3 years old :D

as I said before, thank you for your opinion on the campaign mate, no hard feelings of course and no need to spam this thread :)
 
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