1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  4. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  5. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  6. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  7. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  8. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Archmage

Discussion in 'The Oakwood Forest' started by Sephalo, Jun 18, 2009.

  1. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    Archmage

    Archmagi are the most cunning spellcasters of Gryphonwing Hold. With their water and wind magic they can deal heavy frost damage by freezing the water when the time is right for it. By slowing down their enemies with various water debuffs followed by freezing stuns they are great in kiting various enemies, however because of the light armor they're wearing it's really necessary to keep their enemies at range.

    [​IMG]
    Credits: Elenai for the model.

    Special System:
    Archmagi use humidity. They can cast water spells with a good humidity but their frost spells will reduce the humidity. Because humidity will only slowly regenerate archmagi have to find a good balance between using water and frost spells. The wind spells of an archmage are based on the humidity so the more humidity you have, the stronger the spell will become. Humidity is devided into 100 points in your special action bar and will be given in percentages. So a 50% humidity is a half bar.

    Because of the effect humidity will have on wind spells it's really necessary to know what you're doing when you're playing the Archmage. Are you going for water and wind because it makes your wind spells so strong? Or are you going for water and frost to deal more damage but for a shorter amount of time.

    An Archmage as a damage dealer:
    Since Archmages can only deal damage they will always get this role in events. Archmages can specialize in water and wind magic so they won't get out of humidity at certain bossfights. Archmages are great for longer events since their damage output is well balanced even when a fight is taking very long.

    An Archmage in PvP (player vs. player):
    Archmagi are great kiters. Their water spells usually add stacking slow effects to their targets which make it harder for the enemy to get near the Archmage. Then when the enemy is nearby the Archmage can freeze him by using frost magic or get away by using wind magic. All in all an Archmage is very fragile but very strong at range. If you can stay at range you will probably win the match.

    Abilities:

    Waterbolt
    [​IMG]
    Cooldown: 5.00 seconds
    Cast: instant (autocast)
    Range: 700 Range
    Cost: 25 Energy
    Description: Deals Int*1.8 water damage to the target and slows it's movement speed by 40% for 4 seconds. Whenever the target get's hit by Touch of Frost or Grip of Frost while under the effect of the Waterbolt slow it will trigger an additional effect; causing an additional Int*2.1 frost damage while freezing the target for 1.5
    seconds.


    Touch of Frost
    [​IMG]
    Cooldown: 8.00 seconds
    Cast: instant
    Range: 700 Range
    Cost: 25 Energy and 15 Humidity
    Description: Causes the water around the target to change into ice; adding a special effect based on the effect the water has.


    Windwalk
    [​IMG]
    Cooldown: 60.00 seconds
    Cast: instant
    Range: -
    Cost: 35 Energy
    Description: Makes the Archmage invisible for 4 seconds. During this time the Archmage will regenerate 120 energy.

    The abilities above are just a part of the hero's abilities and might change as well.
     
    Last edited: Apr 17, 2010
  2. Palaslayer

    Palaslayer

    Joined:
    Jun 16, 2008
    Messages:
    1,779
    Resources:
    66
    Icons:
    62
    Packs:
    1
    Spells:
    2
    Tutorials:
    1
    Resources:
    66
    waterbold has the same icon as one of the rune carver spells.
     
  3. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    That's to save filesize:wink:
    Got loads of imported icons but still 24 heroes * 11 icons = 268 * 10 kb.
    That would be impossible so I have to double icons.:sad:
     
  4. Palaslayer

    Palaslayer

    Joined:
    Jun 16, 2008
    Messages:
    1,779
    Resources:
    66
    Icons:
    62
    Packs:
    1
    Spells:
    2
    Tutorials:
    1
    Resources:
    66
    isnt there a program to compromize imports?
     
  5. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    What do you mean? Vexorian's map optimizer? (or how is that called?:p)
     
  6. Palaslayer

    Palaslayer

    Joined:
    Jun 16, 2008
    Messages:
    1,779
    Resources:
    66
    Icons:
    62
    Packs:
    1
    Spells:
    2
    Tutorials:
    1
    Resources:
    66
    dunno. you can somehow lower the size of a data with a special program. but i really dont know it ^^
     
  7. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    Changed the Rune Warrior's icon now:p
    Imported some new icons.
     
  8. Oohforf

    Oohforf

    Joined:
    Aug 21, 2009
    Messages:
    288
    Resources:
    0
    Resources:
    0
    Can you change "Waterbolt" to Frostbolt, or Icebolt? You know, since it has a cold effect DoT.
     
  9. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    Nope, because she shoots water when she casts it and that would look a bit weird if I would call it frostbolt:grin:
     
  10. Edhel-dur

    Edhel-dur

    Joined:
    Jan 2, 2007
    Messages:
    966
    Resources:
    0
    Resources:
    0
    The humidity concept is really good.
     
  11. espatula

    espatula

    Joined:
    Jul 22, 2009
    Messages:
    105
    Resources:
    0
    Resources:
    0
    could be called hydrobolt
     
  12. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,324
    Resources:
    0
    Resources:
    0
    Is this model is going to stay, because she is evil now ?
     
  13. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    No. This class moved to the Defilers and will be called Sorcerer.
    Same mechanics though. It's just that Gryphonwing already has enough intelligence and light armored heroes and theres no place for another.
     
  14. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,324
    Resources:
    0
    Resources:
    0
    And what model are you going to use instead of this one?
     
  15. Sephalo

    Sephalo

    Joined:
    Oct 12, 2007
    Messages:
    1,791
    Resources:
    0
    Resources:
    0
    A skin for the Medivh model.