Moderator
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Moderator
Vengeancekael: Private Message
Date: 2012/Jan/28 15:49:01
Reasons:
Lacking Description: Template
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
Credits need to be posted in the description.
Other:
Check out the models section for custom models made by the community: Models Section
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: *Start the next map after you've watched the interlude immediately
*I suggest you check out some cinematic tutorials, the intro lacks camera movement, good dialogue and better unit movement and facing
*The terrain is too empty, not natural looking and lacks a certain atmosphere, like maybe a thick fog
*The storyline isn't gripping at all, it lacks interesting characters and actually good dialogues during the cutscenes
*The overall gameplay is also too simple, Archimonde has 4 random default spells which really don't make the game so much fun
*Also have you credited the guy who has made the custom model for the Dreadlord or something (the one you get in the second chapter)
This campaign needs a lot more work, more uniqueness to the gameplay, a more interesting storyline along with better cinematics and custom spells for the heroes, but fitting ones.
Admin Contact - Resource Moderation - Rules
Date: 2012/Jan/28 15:49:01
Reasons:
Lacking Description: Template
Poor and lacking terrain: Terrain Tutorial
Poor Gameplay, not a lot of originality or fun: General Mapping Tutorials
Credits need to be posted in the description.
Other:
Check out the models section for custom models made by the community: Models Section
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone
Comment: *Start the next map after you've watched the interlude immediately
*I suggest you check out some cinematic tutorials, the intro lacks camera movement, good dialogue and better unit movement and facing
*The terrain is too empty, not natural looking and lacks a certain atmosphere, like maybe a thick fog
*The storyline isn't gripping at all, it lacks interesting characters and actually good dialogues during the cutscenes
*The overall gameplay is also too simple, Archimonde has 4 random default spells which really don't make the game so much fun
*Also have you credited the guy who has made the custom model for the Dreadlord or something (the one you get in the second chapter)
This campaign needs a lot more work, more uniqueness to the gameplay, a more interesting storyline along with better cinematics and custom spells for the heroes, but fitting ones.
Admin Contact - Resource Moderation - Rules