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Anyway to increase Attributes/Max Health/mana by percentages?

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Level 4
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As the title says, whether it be permanent (Like a passive ability, In example- 25% More health, 25% more strength) or temp (Like an active ability- Enrage- Increases strength and agility by 30%).
 
Level 29
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Level 4
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Omfg it's simple maths dammit.

50% of 100 = 50
0.5 * 100 = 50 // as you can see, multiplying a number by the percent divided by 100 gives the correct percentage

150% of 100 = 150
1.5 * 100 = 150 // just add one...

'
Do you even understand what I'm talking about? I'm talking about a way, via triggers to create permanent attribute bonuses, kind of like Strength of Arms in WoW.

http://www.wowhead.com/?spell=46866


What you posted, does that have anything to do with the trigger? I'm not an expert on world editor, but that seems to be just a formula and not a trigger.

I'm not asking for a formula.

Edit: This is why I asked for a test map.
 
Level 9
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Thats the MATH for the TRIGGERS.

Go to Trigger Editor, start a Trigger.
Action, go to UNITS.
Hit S (Like a Hotkey), to you find Set Life Percentage.
Then go to HERO and do same! (Only with Attributes)

Didnt understand? I will create the trigger for you then..
 
Level 4
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Jan 1, 2008
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99
Thats the MATH for the TRIGGERS.

Go to Trigger Editor, start a Trigger.
Action, go to UNITS.
Hit S (Like a Hotkey), to you find Set Life Percentage.
Then go to HERO and do same! (Only with Attributes)

Didnt understand? I will create the trigger for you then..


That is what I was trying to say, I don't understand, there's no need for all the hostilities. A test trigger would help me more in understanding.
 
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